Friday, September 30, 2022
Monday, September 26, 2022
|28mm Byzantines - metal figures from Gripping Beast's characterful Thematic Byzantine range.|
As the summer of 2022 drew to a close, my painting took a few detours away from Horus Heresy themes and into a couple of older projects. One of those is my oh-so-slow-but-still-growing 28mm Byzantines, last seen on the painting desk in March of 2021! At around that time, I had also assembled and primed a couple of mounted figures to use as officers...and I finally painted them just now :) What is that - a 17-month-or-so turnaround time? Not great - but I still got to them at some point! Anyway, here are two mounted Byzantines, 28mm metal figures from Gripping Beast's Thematic Byzantine figure range.
The officers are mounted individually, in bases that will allow them to merge with my other mounted units, and so they participate in anything from a skirmish-style game such as Lion Rampant or SAGA, while still playing in games of Warhammer Ancient Battales, as well as games like Hail Caesar or even Swordpoint.
|All of the best officer sculpts are pointing at something...|
While I usually prefer decals for my shields, it has been so long since I have been painting Byzantines that I had managed to, um, lose track of where I had stashed the shield decals...so I just tried my best to do a freehand pattern on each shield. It turned out OK.
|I might still attach a banner of some kind to the spear, but for now, this fellow will serve as a minor officer for my Byzantines.|
It was fun to do a bit of work on an older project, and painting these two fellows served as something of a palette-cleanser, a break from the recent painting of Horus Heresy stuff. I also tend to associate painting Byzantines with Curt's annual Analogue Hobbies Painting Challenge, and so working on these fellows caused me to consider what specific painting projects I might try and line up for that...
That's all for now - thanks for reading! Stay tuned for more Space Marines of course, but also posts on some other painting detours from this August and September. Cheers!
Tuesday, September 20, 2022
I'm almost done the Minotaurs! I only have 2 special characters left and then that's it! I finished the summer off by painting the last vehicles for the chapter. This includes the Land Raider Crusader! You'll notice the side sponson weapons are quite a bit different from the standard Land Raider (or any land raider). As I mentioned before, this army is a repaint, including the Land Raider. The original crusader side sponsons were originally multi-part metal hurricane bolters. Each included about 8 pieces that no longer seemed to fit together. As I struggled with it, I had flash backs to 15+ years ago trying to assemble them. I had forgotten what a pain in the ass they were. I had no interest in trying, so looked online to see if I could buy the new plastic sponsons. That was too expensive to justify, so I turned to my bits collection. I managed to find two rotary cannons from Kromlech that would work as an equivalent to the hurricane bolters. I figured they looked like they were low strength, but had lots of shots, so work well as a proxy. To mount them, I flipped the metal bracket for the bolters around and clipped off one end. With the help of some green stuff I then managed to set the guns on the brackets convincingly enough. It really pays to keep old crap around for years until the right project presents itself.
|This was really boring to paint. Combining the worst aspects of miniature and terrain painting!|
|Rhino rehab #2|
|Quite the beast!|
Sunday, September 18, 2022
Last month Greg Burch was in town, so I hosted a Star Wars space combat game.
Scenario: Get Veers!
- General Veers is on a tour of bases on the outer Rim. Rebel operatives have intercepted his itinerary.
- The Imperial space forces have been tasked with escorting the shuttles carrying Veers and his command and logistics staff.
- They must reach the other side of the playing area before they reach the designated Jump Point.
- Unfortunately, this part of space is full of unfriendly, Rebellious types.
We used miniatures from the Star Wars: X-Wing Miniatures line, and the Starfighters! rules from Wiley Games. https://wiley-games.myshopify.com/products/fistful-of-lead-starfighters-downloadable-pdf-preview-only-on-sale-any-day-now
Nine X-Wings from Red Squadron squared off against 9 TIE fighters of Black Squadron, with 3 Lambda Shuttles caught in the furball. After the Rebels started closing, they fired off a volley of 18(!) Proton Torpedoes, which would penetrate the shuttles’ shields. The TIE fighters shot down about a third of the torpedoes, then proceeded to knife fighting distance.
Many dogfights ensued, with the Rebels trying to avoid those turning fights to concentrate on the shuttles. Though the shuttles’ heavy shielding protected them, the sheer number of Rebel attacks proved overwhelming.
For our ongoing Star Wars Galactic Heroes campaign, this will have in-game consequences. General Veers will not be available to lead any of the increasingly scattered Imperial ground forces.
Thanks to Greg, Frederick, Brian, Rob, John, Kevin, and Hugh for playing!
(Before the game I had my lovely wife Jennifer randomly choose one of the shuttles as Veers’ own, which she duly secretly recorded. As it turned out, Veers’ ship was the last to fall.)