Showing posts with label White Dwarf. Show all posts
Showing posts with label White Dwarf. Show all posts

Monday, May 11, 2015

Has Games Workshop Gotten Its Mojo Back?




We've done our share of ragging on Games Workshop over the years, and Emperor knows they've deserved it. From "new paint" debacle to retail fails (not to mention stratospheric price increases, insane managing directors and skull-itis), the so-called "Evil Empire" has come in for some stick on this blog.

But we've always been big fans of the grimdark future of Warhammer 40,000. However, despite the fact our group plays 40K regularly, I've not been excited enought about the new models to buy any but a very few at full retail (even my Imperial Knight was bought online at a discount). Make no mistake, I've spent lots on GW product - but pretty much all of it out-of-print metal models for my Blood Drinkers or OOP conversion fodder/Forge World stuff for my Chaos Renegades.

But all of that may be about to change. Because Adeptus Mechanicus.

Last Saturday's White Dwarf featuring the new Imperial Knight Warden (and a cool paint chart) had sold out by Sunday afternoon. This followed two weeks of Mechanicus spam - Skitarii Rangers and Ruststalkers one week, and Onager tank the next. I snapped up and devoured both these issues eagerly. With these releases, GW has recaptured (for me, anyway) the coolness and nihilism of the original Rogue Trader milieu. I love the look of the half-mechanical robed Skitarii and even their walker tank is growing on me (still not sure about the Ironstriders though). I even bought the Skitarii codex!!!

I bought this. At full retail price at a GW store. Fourth sign of the Apocalypse...
But then this week, they kicked it up another notch with the Kastelan robots. Now if there were ever a modern model influenced by Rogue Trader style it's this one...

Now this is what I'm talkin' about... see any skulls? Me neither!

Awesome innit???
Okay, maybe not quite as awesome but still quite cool...
I haven't felt this inspired by a Games Workshop new release since... the Imperial Knight in 2014? And before that, maybe... the new-look Land Raider perhaps? Forge World has been consistently knocking it out of the park for me with their Heresy stuff and before that, Chaos Renegades. But the Mothership has been pretty flat for me for a few years. Until now! I have to say that these new Adeptus Mechanicus releases have me pretty stoked. Full retail on the Kastelan maniple (two robots and Techpriest buddy/handler) is $83 CAD which... I don't find completely shocking/unreasonable. And these models will be eminently suitable for duty in the Heresy as well, which makes them an even better deal. As Greg said, now that we have the Reaver Titans, it would be irresponsible not to paint some Skitarii for ground support. Of course, the truly responsible thing to do would be to add a Robot Maniple and Onager tank, right?

And it seems that many of you agree. In our recent poll, just over a third of you (34%) said you were planning to buy some Skitarii models either for 40K or other gaming, another 53% said you liked the models but had no plans to buy, and only 12% indicated they disliked the models. At least as far as our readers go, GW's doing something right.

Monday, March 10, 2014

Poll Results - the New White Dwarf(s)



Our last poll question was:

Last week, it was announced that the White Dwarf would not continue as Games Workshop's monthly hobby magazine. It will be replaced by four weekly mini-magazines and a larger monthly publication called "Warhammer Visions". Is this a good thing?

Here's what you thought:

9%             Yes - White Dwarf was a stale catalog and it needed gone. Best to chuck it and start over with  something else
15%           No - WD should have been saved to continue as a monthly mag. So much history there
50%           No - flush the lot. I don't need to buy a monthly catalog for $10

24%           No - don't play the games, don't buy the WD, don't give a rip

Me, I tended to think the old Dwarf, while needing drastic improvement, was worth saving. However having bought a few weeks' worth of the new weekly organ, I like the new direction. The new weekly Dwarf seems to have a lot more focus to its content and there's certainly much less overt advertising. The mag isn't wrapped in plastic which makes it easier to pick up in the shop for a flick through to determine whether it's worth taking home. I quite enjoyed the previous two issues with their exclusive focus on the Imperial Knight for 40K - however, I dropped by the store on Saturday, had a look at the latest number with the latest awful plastic hell-thing for Chaos Space Marines, and put it back on the shelf.

As for "Visions", I bought the first one, thought it was very pretty but with very little compelling content, and haven't bought another. 










Wednesday, October 3, 2012

Meet the new Dwarf... same as the old Dwarf?

There's been a lot of hype from GW about the "new" White Dwarf. New look, new content, new design sense, more pages and (of course) a new price - a 10% increase to $11CAD.

So what's the verdict? Some good, some bad, and a great deal of "same as before"...

Hobby veterans will recall the origins of White Dwarf in the late '70s, as an omnibus role-playing game magazine with a smattering of miniatures content. One might easily come across an article about Traveller, a scenario for Paranoia, or a discussion on AD&D... "house organ" it most assuredly was not. Of course, the main business of Games Workshop back then was as an importer, licensed producer/distributor, and retailer of role-playing games and materials. It was only later that GW became synonymous with the Warhammer brand of tabletop wargame and the Citadel (and Marauder) miniatures produced to play them with, and that WD became a "GW content only" house organ to promote Warhammer, Warhammer 40K, Lord of the Rings, Specialist Games, etc.

All of this is to say that the new WD must be judged against 35 years of history, but also against the more recent past (i.e. the September WD)... which has been dire. So leaving the issue of comparison aside for a moment, what's the new WD all about?


Well, it's bigger for one thing, weighing in at 150 pages, against the old size of 120 pages. The cover has an attractive satin finish with a glossy illustration, and features a new logo, all of which gives an increased perception of quality. On the inside we get photos of the production and editorial crew and an upbeat editorial about the new WD and the "thrilling" state of the Games Workshop Hobby (tm). Okaaayy...

On to the content. This is where the rubber meets the road. For all the hype, is the Dwarf really different, or is it a facelifted version of the little person we're all familiar with?

Let me answer that question this way: the first 50 pages are essentially a catalog. We see pictures and breathless writeups about the new Chaos models, including a gratuitous plug for the virtues of Finecast ("the level of detail on [the model] is astounding... a feat which would have been impossible had it been cast in metal") as well as some "offer expires while you wait"-style hype ("Be warned... they are available only on limited release and will surely sell fast. Seriously, if you want them, act right away"). Where have we heard THAT one before... *cough*Dreadfleet*cough*

There are some cool bits snuck into the section, namely the detailed description of the bits upgrade packs available for the new CSM and some nice detail shots of new Forgeworld stuff, including the Spartan tank and Heresy-era Marines. The Black Library gets its share of promotion as well as the digital codices and other junk available from the Apple bookstore. Not relevant to me as I don't own an iPad... Two pages are devoted to the "full release listing" inmcluding, for the first time in recent WDs, prices listed in multiple currencies. this is both helpful and rage-inducing, since the Canadian dollar pricing is on average 20% higher than the US price, despite the fact that the C$ is trading today at over $USD1.01... that means that GW MSRP is over 20% higher in Canada, on a constant-currency basis. The other annoying thing about much of the photography here is that the pictures are shot against a red background, apparently with a filter that turns everything red. For example, the picture of Abaddon on page 35 looks like the painter has put red highlights on Mr. A's blue Daemon sword. Pretty sure that's not the case.

After the ads comes the real content, and it seems improved. There's a nice 6-page feature on a reader's large Skaven army. As I collect Skaven myself I enjoyed this. And speaking of "collecting", following this piece was the most ridiculous Jervis Johnson piece I think I've ever read (and yes, that includes his loving homage to rulers and templates from a recent "Standard Bearer" column).


After being treated to a full half-page shot of Jervis' fizzog (and sadly he's no Bethan Beynon-Hughes in the looks department) we get to the article... which is about GW's new views on army list limitations in codices and army books (you know, the old "0-1" or "may include one [name of unit] in the army per 1,000 points"). This new view can be summarized as follows:

"All too often the only effect [army list limitations] have is to stop a player using some of the models in his collection, without having any real impact on enjoyment or verisimilitude."
"We've minimized army list limitations (and encourage you to do the same in your house rule games) because the GW hobby is a collecting hobby, and we don't want to stop you from buying more cool GW stuff."

Wow. Insightful. And I mean that literally, because I think it's probably the first time I've ever actually read from the horse's mouth that GW considers commercial aspects (i.e. selling you more models) in their game design. It's probably self-evident to anyone who thinks about their business, but I'd like to maintain the self-delusion that rules and army lists are created to foster interesting and exciting game play, rather than to drive the commercial side of the ledger. Oh well.

After this we have a pretty decent battle report between White Scars and CSM (16 pages). I enjoyed some of the analysis from the peanut gallery of tactics used (or not) by the players, I think that's something a bit different in a WD batrep. Also there was a discussion of army selection which was somewhat interesting. Then there's a discussion of the age-old debate - "balanced force vs. Death Star" - in the context of Fantasy Battle. This was interesting too. Following this there is a neat section on the Horus Heresy, with discussion of the novel series, Forge World's new models, and of course, the first Primarch to be released in miniature - ANGRON. I think the model is pretty cool but realize that opinions may differ on this one. Let me just say that any prejudices against the ridiculousness of the current Chaos range should not apply to the Heresy era :-) Chaos had not yet warped the armour and equipment of the Traitor forces into the weird forms of the 41st millennium... which should give some comfort to those (Greg, I'm looking at you) who are... "unenthusiastic" about skullz 'n' spikez...


Then comes Blanchitsu!! Dunno about you, but to me John Blanche = 40K. This man's visions are the stuff of nightmares, but the kind where you wake up and go "that was sooo cool." We're treated to four pages of John's sketches, miniatures, musings and collection of weird artifacts. Excellent piece, should have been 4x longer.


"Parade Ground" gives us six pages of photos of models from hobbyists' own armies. A nice feature. "Kit Bash" focuses on the Ork Bommer plastic kit and some conversions, ranging from "oh that's rather nice" to "why'd he bother with that." The next feature, "Battleground", showcases one of the nicest battle boards I've seen in awhile, the "Urdek Refinery" featured in the new 40K rulebook. This has some nice detail photos but a WIP would have been nice to see. The "Paint Splatter" section is a pale replacement for "'Eavy Metal Masterclass" but as I didn't personally derive a whole lot of utility from "how to paint" articles, I'm not as exercised by this as some.

Jeremy Vetock's two-page column seems a replacement for the old "Standard Bearer" piece and it's essentially an editorial about how Jeremy likes to play scenario-based games on nice terrain. Shock!! Interesting though because of its diametrical opposition to the view in Jervis' column in this issue, which is that "our games in the purest form boil down to 'my collection vs. your collection.'" Discuss...


Following this is a bunch of stuff that we haven't seen in the WD for awhile and/or has no business being in a hobby magazine in the year 2012. Peep this - a full-page ad for the GW facebook page; a page on "[store] birthday celebrations", a page describing what an independent stockist is (!), a full-page "I want a Store" ad, full-page Grand Opening ad for two stores, full-page "Where to Buy" advertising the GW retail store chain (as an aside: does anyone not know what a GW store is? after all, if you're reading the WD you're either a) standing in a store or b) at home after having bought it in a store or received it via subscription) and best of all, ten pages (!!) listing, in small print, EVERY GW store location and independent stockist IN THE WORLD. I'm sure this was a feature of the old WD that customers were clamouring to see return :-] 


Hidden away at the back behind all this crap (and a full page ad for Subscriptions) is some good content: some stuff about games GW staff are playing, a neat Zone Mortalis gameboard and... "In the Design Studio" - this is some good stuff. Jes Goodwin concept art is always nice to see. Some new Forgeworld images and news back there too. The magazine is rounded off with the Hobby Calendar (not going there) and the Lord of the Rings content hinted at on the cover - which amounts to a full page photo of Gandalf from "The Hobbit". Underwhelming.
---------------------------------------------------------

So that's the new White Dwarf! Some good (Blanchitsu!!, cover quality and layout, Battle Report, Forgeworld content, In the Design Studio, Army Spotlight, Horus poster), some same (tons of ads, much of it unnecessary), some bad (crazy red filters on photos, STORE LISTINGS!?!?!)

The bottom line for me in judging the quality of a magazine is, "will this be good to read in the bathroom."  seriously, I don't need stuff in the magazine that is not quality time-wasting material. Two pages on how great the service is from GW mail order? Not relevant. Ten pages (!!) of store listings in small print? Don't care!! A full page devoted to telling me that GW is on facebook? COME ON!!!

I guess lastly, I note that I promised some comparisons. The last issue of WD I bought before this one was the August issue, and here are some comparative statistics:

Page count:
  • August: 120
  • October: 150
Page Count (Ads)
  • August: 41
  • October: 54
Page Count (Storefinder/Events)
  • August: 5
  • October: 10
Actual Content as a % of Page Count:
  • August: 61.7%
  • October: 57.3%
SUGGESTIONS:
  • Try more actual content - it would be great to have some insight into the in-game capabilities of new models in terms of hard stats, instead of stuff like "[they're the] hardest-hitting elite infantry unit in the Chaos Space Marine army!"
  • Please don't use crazy filters on miniature photography. We like the photos to reflect what the model actually looks like, without weird effects.
  • Tell us more about the design philosophy behind army lists and game rules. Show us more of what the Studio is working on with regard to future plans.
  • Give us articles on conversions and terrain building. Give us features on readers' armies and how they got the way they are.
  • GIVE US MORE BLANCHITSU!!!
Anyhow, if you made it all this way, thanks for reading this whole article and hanging in until the end ;-)  I suspect we'll get the usual love bombs dropped in the Comments section about how we are GW haterz but so be it. The fact remains that I've spent more on GW over the last year than on all other game stuff put together. It's just that very little of the stuff I've bought (other than Forge World stuff) was manufactured in this century :-) 

Cheers

Dallas

ps The 300-page 300th issue of Wargames Illustrated with the limited edition retro cover arrived in my mailbox today... cost: $10 plus shipping. Hmmm....

Saturday, January 28, 2012

Yeah - This Makes Sense...

"Gandalf - noted character from Rogue Trader....ummm, right?"
It's the 25th Anniversary of Rogue Trader, the science-fiction tabletop skirmish game that has really set the tone (arguably) for a generation of gamers.  You're going to have a special edition of your hobby magazine for this anniversary.  You think carefully about the cover, which will set the tone for this edition of the magazine. What says "Rogue Trader" more than a picture of Ian McKellen as Gandalf?

Really? Gandalf?

I love LOTR, but seriously - WTF?  GW - buy a clue.