Showing posts with label hail caesar. Show all posts
Showing posts with label hail caesar. Show all posts

Thursday, March 19, 2020

Painting Challenge Submission 18 - 28mm Byzantine Skutatoi

A Byzantine tribute to the Snow Lord masses in my kitchen...
The conclusion of the 10th edition of Curt's Analogue Hobbies Painting Challenge is almost upon us - it will end at midnight this Friday.  This submission is therefore making it "just under the wire". Here are two new units of 28mm Byzantine troops. These are skutatoi, tough spearmen of the Byzantine empire.  These two particular units are armoured, and carrying kite-shaped shields, which would place them in the later spectrum of the Byzantines' long period in history.  There are 24 spearmen in each unit.

You will see behind each unit there are two small groups of four archers...it was often the case that Byzantine spear units had the direct support of archers (or troops with javelins) mixed in the unit.  Rather than mix the archers in among the spearmen, I opted to go with these small groups at the back.  This allows some flexibility - to remove the archers, or swap them out for troops with javelins or slings or other things.

When Curt gave me this specific goal - while in his guise of the "Snow Lord" of the Analogue Hobbies Painting Challenge - he noted, two years ago I launched a new project, and while there is no need to reprise the background here, it was one that was long overdue - see here for more on that.  I thought back at the time that I would indeed move ahead with a 28mm Byzantine collection, but after that initial burst of progress 2018, my efforts stalled and the prospect of painting more Byzantines faded...I have not painted a Byzantine since finishing that heavy cavalry unit back in AHPC 8.

When I saw the new format for Challenge X take shape, and I saw various Challengers receive their specific tasks from the "Snow Lord", I had little doubt as to which undertaking would come my way once I made my own attempt on the great peak in the centre of Challenge Island.  This premonition sharpened further once I saw Curt unveil his new Ottoman project...I pulled the old box of Byzantine bits from the pile in anticipation, even as I worked to finish more and more Winter WW2 Germans.

The "Snow Lord" did not disappoint, tasking me with completing two new units of 28mm Byzantine troops.  I suppose I could have squeezed a bit, and done a unit of skirmishers (six or eight models), but I always remember Curt saying to me "It is a painting challenge, after all" and I thought this would be the time to put a good foundation in place for my Byzantines: two main infantry units - the skutatoi - that would serve as a solid base for the force. It would be a big chunk of work, one that was out of step with my current brush whims, but I thought I was up for it.  And it was early February, there was still tons of time left in the Challenge, and I can paint pretty fast when I feel like it, right?

What is that saying about biting off more than one can chew...?

Fireforge Games

Fireforge miniatures make up the red unit.
I thought this was the perfect time to crack open the boxes of Fireforge Games' plastic spearmen - they had been released a few years ago, and looked quite sharp - for plastic models.  Fireforge had even released command kits to go with the units. What a great chance to give them a go! Yeah...

The plastic figures do not mix well into a unit with narrow frontage.
The bases are 50mm square...the figures barely fit, and don't work well together.
The basic spear-armed infantry have plastic tabs under their feet.  That is not unusual - a number of plastic figure sets do this.  The problem is that, first of all, it is not consistently done - the command figures don't have the same thing, and neither do the archers.  The second problem is that these plastic tabs are rather spacious, and would block the figures from fitting together on the narrower frontage I was hoping to achieve.  So I had to waste a lot of time cutting up the stupid plastic tabs off of 21 plastic spearmen...

Just to be clear, f**k plastic and f**k spray cans. 
And...well, we've all had the occasional encounter with bad primer and bad plastic.  Thankfully this was limited, and I was able to cover these sins with some paint, but still...f**k spray cans and f**k plastic. 

Then we have the command group.  These are NOT plastic, but rather a soft plastic resin, managing to combine many of the worst features of both materials.  The "restic" is super bendy, and the details are very soft, many of them fading beneath the base coat of black primer. Why do figure manufacturers use this useless material? Why?

Archers at the back...these are also multipart plastic figures from Fireforge...
The final issue with the Fireforge figures is that they don't mix very well together as a unit. Some of the poses are fine for close ranks, but others certainly are not, and it was a terrible thing to come up with a way to fit them on the bases.  I like spear units to appear dense - the soldiers close up for protection and maximum effectiveness.  I wanted a frontage of a little over 15mm for each figure.  It was a hell of a thing to make that happen with these Fireforge figures.

I can't get over the size of the musician's horn...presumably he can summon Cthulu with that thing...
Anyway, this very first unit of Fireforge plastics will be my last.  I think they would make great figures for individually-based skirmish games like "Lion Rampant" (and this is the plan I have for the second box of plastic Byzantine spearmen I have from this company).  Getting this bunch painted, built and based took way more time than I expected,but I got this one unit done...and hey, I still had several weeks left in the Challenge...

Crusader Miniatures


Crusader Miniatures Byzantine spearmen.
Crusader is a well-known miniature brand in the gaming hobby, so I was looking forward to this.  First of all, the figures are metal, and we all know that metal > plastic.  But Crusader has a number of frustrations too, ones that I did not expect.

First of all, they don't include spears, but sell them separately.  This is a terrible habit - when you sell spearmen, you should include spears, full stop.  I don't care if they are available separately...they should be included in the pack too, no exceptions. 

It was also tough to find the right sort of metal or steel spears for the figures...many of the steel spears out there these days are so skinny and thin that they look, at best, more like javelins than long Byzantine kontarion.  Curt helpfully suggested getting some steel pikes from Wargames Foundry, and just cutting them down slightly, so I did this for the bulk of the spearmen in this unit, although there are a few soft metal spears from Gripping Beast mixed in.

As with the other unit, a group of archers at the back, providing direct support.
Having found weapons, I then discovered that getting the figures to hold the spears was quite the obstacle in itself.  The right hands were cast poorly, and I found I had to carve/hack each hand in order to create a "channel" of sorts so each spearman could hold the spear.  The results were uneven, and in some cases the spears appear to almost be levitating near the hand, as opposed to actually being in the grasp of the soldier...even now, many of the spears snap loose easily, and I have re-glued a number of them several times...they won't last on the table.

There are a few metal spears from Gripping Beast, but most are cut-down steel pikes from Wargames Foundry.
The final obstacle to enjoying the Crusader miniatures is the shields - they mix up the shields! Why, why, why? First of all, it makes it very hard/impossible to use shield transfers and second...it's just stupid! Let me pick one style and use it consistently! F**k.

You can see the variety of small differences in the shields...this, in my opinion, is NOT a feature.
And so for weeks the Hobby Gods have mocked my hubris and overconfidence, and something I thought I could knock off with ease has taken more than a month of hard slogging.  Throw in travel challenges and work demands (which are OK - I like work, because it pays for figures!), and it was starting to look like I might miss the deadline all together.  Some late nights this past weekend helped me close the gap...and these units are now ready for action on the tabletop. 

For God and the Emperor!
There were a lot of hobby headaches finishing this bunch, and yet it is a painting challenge after all! I probably would have just moved on to something else at another time of the year, but the Challenge held my feet to the fire. Now that the headaches are over with, I'm thrilled to have these finished - and to have made a major contribution to my dormant Byzantine-collection ambitions! The next steps, when they come, will seem a little easier I'm sure. 

Thanks for looking...I hope all folks, friends and family are safe and healthy, and that these challenging times might allow for some hobby time to take the edge off...

Monday, April 9, 2018

The Greeks first battle!

After working all winter on a huge number of Ancient Greeks, it was time to get them out and on the table for a battle.  While the plan is to run a few story driven battles with everyone at Dallas's place, I really wanted to get a handle on the rules in a one on one game before attempting a big multi player game.

So, last week with Dallas away and no regular game booked, Greg and I got together to hash through the "Hail Caesar" rules and make a go at a game.


The protagonists were made up of a group of allied Greeks (Athenians and Thebeians) vs a smaller but more elite force of Lacedaemonians (more commonly referred to as the Spartans).   The battle field was made up of a lot of open desert area, with a well blocking part of one flank, and a few fields scattered around the edges.

Here are some of the Allied Greeks.


And here are some of the Spartans.


The rule set we used is "Hail Caesar" but most of you will be familiar with it in it's many other incarnations as: Pike & Shotte, Black Powder, or originally as Games Workshops Warmaster!


The game started with a lot of manuever failures on the side of the Athenians, with several units just refusing to follow orders. Eventually though after about 2 turns of minor move and adjust, both Greg and I went "Screw this!" and slammed our forces into each other.

 
 The initial hit, shattered an Athenian unit and sent it running right off the bat!  I suddenly worried that the game would be over in 30 minutes flat and that I would need WAY more units for a viable game.  However, it turns out that was a fluke, and things settled down after that with the push and counter push (literally) that phalanx combat was known for.

 Down the huge battle line, things went good and bad for each force.  In the center we fought forever back and forth, on the Spartans right flank they pushed through, and on the Athenians right flank, they pushed through.

The Spartan push on their right flank went well to start and then due to a number of bad rolls for them, and great rolls for 2 small skirmish units, they got held up for a large number of turns.  They finally routed the 2 small units but were too late to help elsewhere by that time.



On the Athenians right flank, they pushed forward, but then got pushed back 3 or 4 times all while shaken and disordered!  Amazingly they never ran and held several units in check for most of the game!  They finally did route near the end, but by then it wall in in the center for the game.



The center of the battle tied up at least 3 units on each side and was back and forth for a long time.  In the end both sides were battered, bruised, and shaken.  The deciding factor ended up being both of us throwing our generals in for a few extra combat dice, and units deciding to run due to being shaken and having to test on tied combats.



There were a lot of tied combats since phalanx units count anything that is a loss of up to 2 as a draw.  This meant that until they were shaken and had to test moral on draws, units just stood and took it!  The Spartans even more so, since they can reroll a failed armour save each turn so took far fewer casualties.


In the end, it was a blood bath with I believe 4 units left on the table!  Greg and I had a blast with it though, even though we made many mistakes, but figured them out along the way and corrected most of them.  We now both understand the rules much better and hope to have these figures out for a Thursday night game sometime soon!






Thursday, December 28, 2017

Byron's 2nd and 3rd submissions to the Painting Challenge

Over the past couple of days I submitted two entries to the painting challenge.

The first was one of the projects that I have most been looking forward too this year, the creation of a Mechanicum army for Warhammer 30k.   I have looked at the Mechanicum force for years and loved the overall look of the robot portion of the army, but just hated other portions of it.  Enter the Legio Cybernetica list this past year, which is a Taghmata variant that focuses on robots!  Hurray!  I can make a list with just robots, sign me up!




I love the bonkers look of these walking death machines, and love the fluff even more.  You basically have the masters of technology sitting on Mars thinking that people are idiots and machines are great, so lets turn people into machines.  Sounds great to me, since as a techie I trust machines far more than I trust people!

This is the first batch of two Castellax Class Battle-Automata that I finished and they are wielding the evil looking Dark Fire Cannon.  I honestly have no idea WTF they do in the game, I just got them because I liked the look of them!  Once the force is done and they have to go on the table, I will have to look them up.


Overall I am just aiming for effect on these and not going to spent a ton of time on them.  I am aiming for game pieces not show pieces so a lot of the details are not getting painted, I am using a lot of shortcuts and quick steps on them, nothing special close up, but hopefully good looking on the game table.

I wanted the entire force to look the same, especially with the reds which I find very hard to get looking right, so I have airbrushed all of the models I have all at once, and will be working on the details of small batches of them over the course of the challenge.  

I airbrushed all the reds, then touched up the black areas, then painted the silver.

At this point I was almost done, but something just didn't look right.  There was too much silver and red and no contrast colours.  While I had not planned on any other colours, I felt it needed something so went back and added some quick energy blooms on the weapons in a blue to white fade to try and show high energy expenditure. Not sure if blue / white was the right colour choice or not, but it certainly stands out, which is what I was looking for.



Last up was the bases.  I had initially planned a red martian soil base, but thought it would just blend the model to the base rather than making it stand out.  I changed it last minute to a simple black / grey rubble base using cork, bits of sprue, guitar string, plasticard, and liquitex.


Next up was another brand new force...
Last year I decided that I wanted to do something for this challenge that would allow me to get a bunch of figures done fairly quickly and bring a new era to our wargame group.  The era I chose was one that has interested me for a long while, Ancient Greece.



To start the force I chose to pick up a few boxes of the Warlord Spartans and Greeks, as they are readily available and fairly inexpensive.  I have always liked Warlord plastics so had high expectations...




Well, those expectations meant nothing, as Warlord has 3 different boxes of ancient Greeks, all advertised as different things, yet all of them have the same contents other than a few small character sprues and decals.  Worse, the poses are not varied at all, and have no thrusting arms only throwing arms or at rest arms. The sprues used by Warlord are old Immortal figures sprues and are not even really 28mm they are more like 25mm figures.  I have since ordered a few boxes of Victrix Greeks as they have proper thrusting arms and more varied poses, and will mix them into other units and try to keep the same height by leaving the Warlord figures on their bases and removing the Victrix from theirs.  I would strong recommend against anyone getting any of the Warlord Greeks.


I plan on using the Hail Caesar rule set, and while it recommends 40mm x 40mm bases for 4 figures, I decided on using 40mm x 60mm to allow for some extra ground work in front of the figures for both looks and protection of the spears.


Since I plan of painting at least 10 units of these over time, I wanted to keep the paint jobs very simple and quick so that I can get them done in a reasonable time.  Therefore these were painted by simply blocking in the colours, washing and then highlighting.  Super simple and basic table top level, as I don't know that you actually see much more than the shield from the front or some bronze and cloth from the back.  I will however spend more time on the command stands for the game as you will be able to see the figures there.


This first unit is 16 Spartans, of which probably 1/4 - 1/2 of my final force will be made up of.  I also plan on making heavy use of units from Athens and Thebes.