Showing posts with label BRM. Show all posts
Showing posts with label BRM. Show all posts

Thursday, June 21, 2018

Prairiecon 2018 - Battle of Blickheim, a "Team Yankee" Game

Ouch! Tough outing for the Royal Canadian Dragoons at Prairiecon...victory came at a price
So another "Prairiecon" has come and gone! This is Western Manitoba's main gaming event, held every summer in Brandon, Manitoba.  Conscript Dallas has been involved with Prairiecon for...longer than I can recall, so I will leave origin content to him, but as a group a few of us have been going to Prairiecon every year for...wow, something like 19 or 20 years, with Dallas even more? It's a real tradition, one I look forward to every year.

This year I am pleased to share reports of a heavy Conscript presence at the event, with three different demonstration games.  Dallas ran a fleet-scale "Battlestar Galatica" game.  Byron ran an exciting "Through The Mud And The Blood" WW1 game.  Our great friend Curt came out from Regina to host a special game of "Spectre".  And if that wasn't enough, we also ran a game of "Team Yankee".  That's a LOT of gaming!

The table at the outset of the game...the peace of the village of Blickheim will soon be shattered...
For today I'll touch on the "Team Yankee" game that was played on the Sunday morning at Prairiecon. The game was an opportunity to put the new Canadian units I had been working through the winter into play on the table.  The timing was fortuitous given that Battlefront has recently "released" its new Team Yankee book, "Free Nations".

Soviet elements prepare to move out on the assault
The scenario is we played was derived from the battle reported in the (fictional) book "First Clash" by Kenneth Macksey, which features the 4th Canadian Mechanized Brigade Group in action against a Soviet ground assault set in a fiction Cold-War-Gone-Hot in the 1980s.  In Macksey's story, a moment in the battle arrives when the Canadian line starts to buckle, and the Canadian commander unleashes his reserve armoured Squadron, catching the Soviets by surprise, and blocking their breakthrough.

Soviet advance elements approach the McPizza king...they would soon learn the blue "objective marker" was, in fact, a NATO pre-registered artillery target!
Since the theme for Prairiecon 2018 was "It's a trap!", I set up the scenario with some mild deception.  The Soviet players, controlling a T-72 battalion with some attached infantry and AAA support, were told they needed to clear the village of Blickheim (home, naturally, to a critical 'McPizza King' location) of a lingering Canadian rear-guard, that the NATO forces were in retreat.  They would have eight turns to accomplish this.

The Canadians appear! Leopards and M150s move into firing positions
The Canadians, on the other hand, learned they had the opportunity to arrive from a totally unexpected table edge at a turn of their choosing - they have been working themselves into position through the late hours of the evening and into the morning, with the Soviet forces unaware their flank was vulnerable. This was a great advantage - which the Canadians would need, as the Leopard C1 tanks do not dominate the tabletop the way other modern NATO MBTs would in games of "Team Yankee".
Soviet armour burning after the ambush...
The game was well-attended, with several guests and observers participating.  Dallas led the Canadian side, with help from Byron and Curt, while Dave V led the Soviet side, with support from a few convention-goers.

Leopards try to move out...the obstacles ended up being tough to overcome, due to some bad luck with the dice...and you can see the Soviet's put an artillery aiming point on one of the bogged-down tanks, causing Canadian frustration and knocking out a couple of Leopards
The Soviet column rolled up aggressively, and uncertain of the location of targets, started to hit the town with heavy fire.  On the third turn, however, the Canadians emerged on their flank, and opened fire. A pair of US Cobra helos came along in turn four to add to the carnage.  Under Curt's careful guidance, they picked off several T-72s with TOW missiles before the ZSUs finally got to them.

Many Soviet tanks and BMPs were lost, but critical morale roles kept the large Soviet tank company in play to the bitter end.  The remaining T-72s dished out heavy return fire, knocking out many Leopard C1s.  The Soviet infantry also struck hard, neutralizing a bold flank maneuver by a Leopard C1 troop with their RPGs.  As the number of losses on the Canadian side mounted, it was in doubt for NATO...

Soviet infantry prepare their AT weapons...
But in turn eight, the Soviet side finally broke...a real nail-biter, and a pyrrhic victory as the Canadians were reduced to a mechanized infantry platoon (which was a little low on the 'mechanized' part due to losses in the fighting), a pair of Lynx recon vehicles, and a pair of surviving Leopard C1s, all that remained of the 12 tanks which started the ambush...

A Canadian Leopard C1 troop shows the impact of losses from infantry AT weapons...
A big "thank you" to everyone who came out to play, particularly to our great friend Curt, who made the trip from Regina.  Work has been very, very busy over the past month and a half (and as you can see, the blog posting and painting progress has been very sparse) and it was SO great to dive into a bunch of gaming and see so many friends once again.

Tuesday, July 2, 2013

More 15mm Cold War Soviets

More Soviet/Russian forces to tackle the West
I finished a few more odds and ends for my 15mm Cold War Soviets during the long weekend. There are three QRF vehicles - another BMP-2D APC, a BRM recon vehicle and a "Tunguska" 2S6 anti-aircraft tank.  There is also a solitary infantryman with an SA-7 shoulder-fired SAM.

Another BMP-2D from QRF
The BMP-2D is an upgraded variant of the Soviet BMP-2 APC.  It is equipped with some extra armour on the skirts and the turret intended to give some extra protection against infantry AT weapons like LAW rockets or (much more likely to be faced) RPGs.  This is a very nice model from QRF.  I painted this in a "Fulda" cammo pattern to match the other AFVs in my Soviet column.

A BRM recon APC from QRF
The BRM is a recon variant of the BMP APC platform.  It has a larger turret and carries all sorts of radar and ranging/sighting equipment.  The Warsaw Pact forces will know NATO has been encountered once they watch this thing burn up a few hundred metres out from the head of the column.  This was a QRF model too, and was OK in terms of quality. Like the other vehicles, the BRM received a "Fulda" cammo scheme.

SA-7 trooper from Peter Pig

This figure is from Peter Pig's AK47 "Professionals" line
Trying to keep enemy aircraft and helicopters away from your column is a key worry for any Warsaw Pact commander.  Helpfully Peter Pig offers a pack of "regulars" from its AK47 Republic line carrying the Soviet SA-7 shoulder-fired SAMs.  I don't know how effective these weapons are but the motor rifle troops will take all the help they can get.

The Tunguska is a heavily armed anti-aircraft platform

I wish I had decals for the numbers...my free-hand isn't great
For some serious anti-air work we will have the 2S6 "Tunguska".  It lacks the charm and character of the better-known ZSU-23-4 AAA tank, but it packs more punch, carrying a pair of 30mm cannons and a set of SAMs on the turret.  I didn't add any cammo to this vehicle, figuring it would have been attached to the column from a higher-level formation.  This is a QRF casting, and it is very good - very clean, crisp lines and not much flash.  The only area where they might improve would be the tow cables stowed on the front of the hull - the detail is a little soft there.