Showing posts with label Legio Mortis. Show all posts
Showing posts with label Legio Mortis. Show all posts

Thursday, August 12, 2021

Volkite Weapons for Adeptus Titanicus

Assortment of new "Volkite" weapons for Adeptus Titanicus.

More new guns for the God Engines of Adeptus Titanicus! Here we have the range of new "Volkite" weapons for the Titans. Fans of 30k will be familiar with the "Volkite" weapon class - it is essentially a Martian heat ray/death ray kind of thing. They are great fun to use in 30k games, and the sculptors who designed them made them look pretty cool (in my view, at least - YMMV). Tactical support squads equipped with "Volkite Calivers" are a must for any 30k force for me - for the "looks cool factor" if no other reason.

Like the las guns, bolt guns, and other scary weapons of the grim and dark future, the rules writers and designers for the Horus Heresy setting ultimately came up with a Volkite-type weapon of every size, from a pistol all the way to a "volkite demi-culverin" for tanks and the "volkite carronade" for super-heavy tanks (such as the lovely Glaive painted by MikeF for his Alpha Legion collection).

So would the Titans miss out on this fun? Heck no! Earlier this summer GW released Volkite weapons for the Titans, and being a nerd, I picked some up - here they are. These are all multi-part resin kits from Forge World.

"Volkite Eradicator" on the carapace mount of a loyalist Reaver Titan from Legio Gryphonicus.

Volkite Weapons in Adeptus Titanicus

Reaver Titan of Legio Mortis modelling a new "Volkite Eradicator".

As you smash your foes in Adeptus Titanicus, you are trying to find the right mix of weapons that will knock out the enemy's formidable void shields - often, though not always, accomplished through volume of fire - and also have the power to deliver a killer blow - often, though not always, accomplished through a high strength rating.

Loyalist Warlord from Legio Gryphonicus sporting a new "Volkite Destructor".

Closer look at the new Volkite weapon for the Warlord Titans.

The volkite weapons would purport to give you a bit of both - the rate of fire is not high, but they have special rules that nonetheless make them rather taxing for the void shields of your enemies. The weapons come in two flavours - "Volkite Eradicators" for the arms of your Warhound Titans, or the carapace mount of your Reaver Titan - and "Volkite Destructors" for the arms of your Warlord Titans. 

The Death Heads won't miss out...Legio Mortis trying out its new toy...

As you might expect, the "Destructor" hits a little harder than the smaller "Eradicators" on the Warhounds and Reavers. I obviously have not had a chance to use these in a game yet, but my initial assessment is that, while these things look cool, they would suffer from opportunity cost - they could be useful, but you only have so many weapon mounts to go around, and the other weapons are probably more useful.

All sorts of arcane-looking power bits on this weapon design. Good times await!

In terms of their headline use, knocking over void shields, I can see how they might be a better option the vulcan mega bolters...but using up an arm mount on a Warlord Titan for this purpose is, to me, possibly a waste. The "Destructor" does benefit from a "Beam" special rule, but I don't think that compensates for the loss of one of the other, much more destructive weapon options you might employ on the arms of your Warlord.

The Reaver is probably the worst option for this weapon...with just a single mount, and therefor single shot available, you are unlikely to have the truly devastating impact you hoping for when it comes to knocking over the void shields of your enemy - the missile launcher will do a better job, from a longer range - but again, it looks neat, and does have a higher strength, offering some flexibility of use.

Ready for Volkite mayhem! Warhounds sporting their new "Volkite Eradicators"

If you are going to use these weapons, the Warhound is probably the chassis to use them on - and they would be best used in pairs. To me, they would functionally replace the twin vulcan bolters, and generally fulfill the same battlefield role you would have had for a Warhound with twin bolters - knocking the void shields from enemy engines in one pass of firing, leaving them vulnerable to killer hits from other, larger titans on your side. And while the strength isn't all that high, it is still usefully higher than that of the bolters, so you can spray destruction at wounded Titans, or enemy Knights.

So here we are, even more weapons for Adeptus Titancus. During the early stages of the release of this game, the lack of weapon options was a great frustration. A couple of years later, there is now quite a wide variety to choose from - although a number of them have disappeared from Forge World's web store, so...I hope you got them while you had the chance...

Anyway, thanks for reading!

Thursday, April 29, 2021

New Weapon Options for Adeptus Titanicus

Assortment of new carapace-mounted weapon systems for the Warlord Titans of Legio Mortis

Some more modest bits of Adeptus Titanicus work to share - new weapon options for the Warlord Titans. These bits are all from Forge World, and while they still seem somewhat new to me, I'm sure they have all been out there for at least 15 months, if not longer. These are all options for the carapace mounts on the Warlord Titans models with GW's re-booted Adeptus Titanicus. Naturally, I painted these up in the colours of Legio Mortis - after all, the Warmaster always made sure his chosen ones got the new kit first, why should my collection be any different? 

Choosing from a wide variety of bonkers weapons systems to equip your Titan was a big part of the fun of the original Adeptus Titanicus, and it was slightly infuriating when the new Warlord Titan models only came with a single choice for the arms and the carapace. The variety is here now, however, and while acquiring the different weapon options is expensive (naturally), and requires dealing with Forge World (i.e. even more expensive), the choice is getting nicely varied, and Princeps can again ponder all sorts of different combos of insane far-future weapons with which to smite their foes!

With the caveat that they are resin, these are still nice little bits, and thankfully they magnetize easily on the shoulder mounts of the Warlord Titan model kits. Here are a few close-ups...

Paired Vulcan Mega-Bolters

The Vulcan-Mega Bolter array modeled on one of my Legio Mortis engines.

Of all of the weapon options, this is perhaps the least intimidating, at least in the context of the otherwise imposing chassis of the mighty Warlord Titan. These weapons are essentially giant super-versions of the bolt guns carried by Space Marines - and it is so very 30k to know that the Mechanicum would have designed a version of the bolt gun to match the size of every soldier and vehicle in the known universe of the grim and dark far future. Hilarious.

For a weapon with "mega" in the name, I have to say they don't seem that intimidating. That said, they will rip the void shields from enemy engines, so they definitely have their uses in Adeptus Titanicus.

In the game, these weapons will spit out a hail of shots which stand little chance of damaging other Titans, but are excellent at overwhelming void shields. Knocking the shields off of enemy engines is a very useful thing, so it is not like these things are useless - but for me it is a matter of opportunity cost. If you are equipping your Warlord with these guns, you are missing out on some other really cool guns (see more in this post). Best to leave the shield-stripping work to the Warhounds, IMO, and make sure your Warlord Titans are carrying weapons with knock-out power. That said, preferences vary, so I'm glad to have this option in my collection. 

Paired Turbo Laser Destructors

Paired Turbo-Laser Destructors on a Warlord Titan from Legio Mortis.

Huge, destructive laser weapons - does what the name says. In the grim darkness of the far future, who wouldn't want to blast things with huge lasers? It is easy to get these "laser destructors" confused with the similar-looking-and-sounding "laser blasters". The statistics and performance of the weapons are also very similar. 

Ready to blast the followers of the false Emperor into particles...

So the carapace laser weapon options for Warlords are similar, but they are still different - these weapons hit a little harder with a lesser rate of fire. They will harm an enemy engine's shields, but really are better for delivering killing blows once the enemy's shields are down. Plus, they look nice and menacing up there on top of the Warlord Titan.

Paired Gatling Blasters

Oh YEAH! Paired Gatling Blasters! This will be fun!

Now we're talking! If the Vulcan Mega-Bolters don't look all that scary up on the Titan, these things are the opposite - terrifying! Count on the Mechanicum to come up with what is essentially a 125mm gatling cannon! A pair of them no less! These bonkers things right up the alley of the bonkers 30k setting.

So. Much. GATLING. Good times await!!
 

Not only do these things look cool, they are pretty useful in the game. They get to shoot - a lot - and hit with a decent punch. Plus your Warlord can be covered in gatling-type cannons! That is the best! Can't wait to take these out for a "spin"...

Now that I have these available for my Legio Mortis engines, I suppose I will need to paint some up for the loyalist side as well. I try to keep my collection balanced, but somehow Horus' followers always seem to get the new stuff first...I will see if I can balance things out a touch with my next painting effort. Thanks for reading, everyone!

Wednesday, May 6, 2020

New Reaver Titan - WITH Magnets!


Reaver titan model, together with weapon assortment - plastic model (with some resin weapons) from GW/Forge World.
Reinforcements for Adeptus Titanicus continue to march forth from the pandemic painting forges. This is a Reaver class battle titan painted in the colours of Legio Mortis, along with a full assortment of weapons. The titan model itself and nearly all of the weapons are multi-part plastic kits from GW - a couple of the weapon choices for the carapace points are resin bits from Forge World.

A "classic" loadout - lasers on the left, gatling cannon on the right, and a big "Apocalypse" missile launcher up top.
The Reaver is a "medium" class (!) battle titan - "medium" insofar as it is bigger and slower than the "scout" class Warhound titans, but still smaller and faster than the massive Warlord class titans. The Reaver is a frontline battle titan, with scary heavy weapons that can level entire city blocks in one blast, and commonly found among all of the Titan Legions in the Adeptus Titanicus game. Good times!

Laser blaster option for the carapace.
Another carapace option - Vulcan Mega Bolter.
Perhaps the whackiest carapace option - the "Warp Missile Rack".
GW's plastic models for the revamped "Adeptus Titanicus" game are just wonderful, beautiful kits. But not all of them were designed with small magnets in mind - some were - but the Reavers were not, or at least not completely. I don't think there was any sinister motive there...the Reaver's design has a rounded joint in the "shoulder" and in the mounts for the arm weapons themselves. The folks who created the plastic model kits for the Reavers were true to this design - the carapace weapon mount has a feature that easily fits a small magnet, but the arm weapons do not. So you cannot magnetize the weapons mounts for the arms and swap out the weapons - not without a bit of hobby engineering.

A particularly "angry" configuration? Two close combat weapons? Not sure this would work out in the game, but I know there are members of the group who would want to try :)
I chickened out at the prospect of magnetizing the first Reaver titans that I built for my collection. My Legio Mortis Reavers had all of the weapons, even the carapace mounts, glued down. The Reavers for my Legio Gryphonicus collection have the arm weapons glued down, although I did magnetize the weapon mounts on the carapace. That gave players some choice, but not much.

The "Volcano Cannon" on the right arm - good times!
The "Melta Cannon".
But my friends have inspired me to try to build a Reaver with all weapon points magnetized. To build up my courage, I practised first on some Warhounds. That worked for me - yay! I then opened up a new Reaver model, got out the magnets and...it worked! Here we are, a new God-engine for the rebel forces hoping to topple the unjust tyranny of the so-called "Emperor".

"Let's go for a walk!"


Growing collection of spare weapons for the different titans...
I am pretty pumped to have a Reaver model that can mount a whole variety of weapons. And it can share arm weapons with the Nemesis Warbringer Titan I painted earlier this spring, so the variety works all around.

Updated "family photo" for my Legio Mortis detachment....
You can see from the photos throughout this post there is a fine assortment of terrifying weapons for any Princeps to choose from, including the bonkers "close combat" weapons, which are hilarious and great fun. You might be ten stories tall...but there are STILL some things that MUST be punched...or sawed! That is one aspect of the crazy 30k/40k setting that I never get tired of...I know some players in our group like to play particularly aggressive in these games, so I'm glad we'll have more options for them to enjoy.

A big "thank you" to Dallas for helping with photos/planning for how to get the magnets to work properly on the Reaver chassis! Now I need to get a similar one prepared for the loyalist faction...hope all are safe and well out there!

Thursday, April 30, 2020

Some New Warhounds - WITH Magnets!

New Warhound titans from GW's Adeptus Titanicus - spare weapon options seen at the feet of the bases.
Some more machines for GW's "Adeptus Titanicus" - these are Warhound-class titans, multi-part plastic kits from GW. Each side of the Horus Heresy gets a new machine here - the grey and yellow titan serves with the loyalists of Legio Gryphonicus, while 30k fans will probably already be familiar with the purple and red colours of Legio Mortis, who fight for the cause of the Warmaster.

Legio Mortis engine sporting twin plasma blast guns - these weapons are hard on the Warhound's reactor, but also very deadly to an enemy engine that has lost its void shields.
A mixed weapon load...mega bolter on the left "arm", and a laser blaster on the right "arm".
Twin flame cannons...probably an ineffective weapon loadout, but in the Horus Heresy there are some problems which can only be solved with lots and lots of fire...
The Warhound is the "smallest" of the battle titans that serve in the ranks of the Titan Legions of the Horus Heresy. They are sometimes called "scout titans", which is conceptually hilarious, but these machines are (relatively) lighter and faster than the other city-crushing titans. They can maneuver more deftly, and while their weapons are (again, relatively) "lighter" than those carried by the Reavers and Warlords, they are still dangerous - the Warhound is a real threat to enemy machines, even the larger chassis.

Legio Gryphonicus Warhound.
Warhounds are particularly dangerous in groups, and they can cooperate groups, sharing their void shields and joining their firing together to cause serious damage to their enemies. I already had two Warhounds for each Legio in my collection, but a third Warhound for each side will help the "pack" reach a nice critical mass.

Twin mega bolters...this weapon variant is very, very dangerous to enemy void shields, although the weapons cannot do much damage once the shields are down. That's where the "pack" part come into play...
There is one special thing about these models that is a different from the Warhound models I built previously - I managed to magnetize the weapon mounts on these! I was inspired by Dallas to figure this out. Dallas is very smart with his use of magnets, but I am so clumsy with them. Magnets are an old hobby foe of mine, and efforts involving magnets often end in frustration and swearing. I constantly, constantly screw up the polarity on the magnets.

Some of the new Adeptus Titanicus models from GW are designed specifically to accommodate small magnets, and I usually manage OK with those. The Reaver and Warhound kits, however, were not designed specifically to use the magnets, they use a kind of ball joint instead. So you either had to glue the weapons on, or come up with your own solution that worked with/around the ball joints on the weapons.

Here is a photo with the loyalist machine sporting the flame cannons.
Confronted with the option of doing some of my own hobby engineering, I chickened out at the time and I glued the weapons into place on my previous models. But Dallas, Curt and others have shown that, with some clever modifications, the magnets can be used on the ball-style weapon joints of the Warhound and Reaver models. I copied Dallas' approach, and I managed to get the little magnets to work!

This is great as these machines now have different weapons options - choosing weapons in a big part of the fun for the game. As you would expect, different weapon load outs offer different choices in tactics - for example, a Warhound equipped with "mega bolters" (i.e. huge, heavy calibre machineguns) on both weapon mounts will be very useful for bringing down enemy void shields. Or, perhaps a player will prefer to mount twin plasma cannons...not so great at shields, but more than able to deliver a killing blow once the shields of an enemy are down.

Magnets are also the only way I would ever bother with the giant flamethrowers - I'm not sure what value these weapons would really have in a game of "Adeptus Titanicus" - as opposed to a game of "Epic", where they could obliterate entire infantry companies in one pass - but thanks to the magnets, the players can choose to use them or not.

The newly expanded Warhound pack on the shelf with the rest of my loyalist collection...
The expanded Warhound pack of Legio Mortis...
I didn't have quite enough spare weapons to cover every possibility for both sides...the Legio Mortis side is short a laser blaster and a mega bolter, something I'll look into later. For now, it's great to have these new machines joining the ranks. Now if we could just get a game in somehow...

Thanks for reading, and stay safe out there!

Tuesday, April 14, 2020

Nemesis Warbringer Titan for Adeptus Titanicus

Let's get stompy! A "Nemesis Warbringer" class titan for Legio Mortis. This is a plastic model from GW's "Adeptus Titanicus" game.
I love to paint figures.  When I have time at home, I paint figures. And when times are stressful, I paint figures to relax.  So, right now, I'm getting a lot of painting done...anyway, in terms of projects I'm alternating, it seems, between historical-type subjects and GW stuff.  So after finishing some FPW work, it was time for a little more "Adeptus Titanicus" content - a new God Engine for the battle line! This is a "Nemesis Warbringer" class battle titan, a multipart plastic kit from GW. It is painted in the colours of Legio Mortis, a titan legion that fights in the name of Horus Lupercal, Warmaster and last hope for humanity!

Lots of detail on the rear, as always, including the pseudo-industrial components holding whatever mysterious bits that power this beast.
This variant of titan chassis is a relatively new release for GW. The other three titan chassis designs - the Warlord, the Reaver and the Warhound - have been venerable staples of Adeptus Titanicus/Epic games and setting for decades. Forge World shook things up a bit by releasing a new type of Titan a couple of years ago - the "Nemesis Warbringer".  It first appeared as a model for the 28mm 30k/40k game - one of those model kits from Forge World that are so expensive you might as well buy a car instead.

On a quick glance, it certainly appears to live up to its name, with the awkward posture and very melodramatic carapace mounting a main battery.  One assumes the "Peacebringer" variant of the design did not make it off of the drawing board...

Rough size comparison photo...
Fans of the rebooted "Adeptus Titanicus" had wondered if GW would ever release a version of this new titan model to use in the new game.  The company has a record of paper-thin commitment to non-core games such as "Adeptus Titanicus", so for my part I was skeptical...but I was wrong. The plastic Nemesis model did appear (along with some super cool new terrain) earlier this year. I love the new game, so I ordered a couple of the kits with the goal of adding one to each side of my collection.  Naturally, I started on the Legio Mortis engine first!

Another comparison photo...bigger than a Warhound (front) and Reaver (back, right).
The "Nemesis Warbringer" is a full-on battle titan, heavier and a little more capable than a Reaver, but still not as potent as the Warlord class titan.  You can see how it fits size-wise in some of the photos here.
Standard Reaver-sized laser battery on the right arm...the other carries a volcano cannon (again, Reaver-sized).
I've not yet used this machine in a game, but I would expect, given its somewhat hybrid nature, its tabletop combat performance will fall somewhere between and Warlord and a Reaver. It looks to be tougher than a Reaver (although not by much).  It's "arm" weapons are consistent with those found on other Reavers (with the exception of 'close combat' weapons - I don't think this chassis can be equipped with those). Up on the very elaborate top-mounted platform you can mount either a quake cannon or a volcano cannon - weapons otherwise found on the arms of a Warlord Titan. One additional factor - it looks as though the carapace-mounted main battery can be fired indirectly, something the Warlords are not able to do with these weapons.  That can be a nice advantage in certain circumstances.

The kit itself only comes with a quake cannon for the top carapace...a conversion of some sort for a volcano cannon is possible, but I expect at some point GW might issue a separate volcano cannon just for this model, either as an extra plastic sprue or just via Forge World.

For the arms, the kit comes with a volcano cannon and a laser blaster.  These look (and perform) just like the versions mounted on the Reavers in your collection, with a crucial difference - the design of the kit allows for the use of magnets, which is nice to see, and if you are a smart builder like Dallas and have already magnetized a Reaver kit or two, you will be able to swap some of your other Reaver weapons onto this model with ease.

You will also see there are secondary weapon mounts on the carapace that look like heavy AA weapons...I don't think they play much of an immediate role in the current game, but I suppose these might render this machine into a "flak titan" should they ever allow for flyers or - even better - just re-release the rules for "Epic".

WIP photo - the monster comes together in stages...start with the basics on the legs...
Torso is then added & painted...the main and secondary batteries are painted separately...
GW's "Adeptus Titanicus" models are really fantastic kits.  The titans can be a challenge to paint, at least for me, as I find you must paint the sort of base "skeleton" of the machine first, and then paint the various segmented armoured plates separately before adding them to the base components.  I love the end result, but the process can be tricky - and it was very tricky with this beast.

It's busy up there...
Close up of the main and secondary batteries on the carapace.
There is a lot going on with that top carapace...including some kind of bonkers walkway.  If you squint, you will see there are two telescope-type observation devices at the front of the carapace! What a marvelous absurdity...I can just imagine some senior officer from the Titan Legion, Space Marine Legion or other organization, up there "observing" an ongoing titan engagement!  One assumes they would grasp the hand rails rather firmly when that huge quake cannon up above them fires...

All in all this is titan chassis certainly has a different flavour to the other more traditional ones. It looks and feels more like a sort of glamour ride, intended to have some battlefield use, but mostly as a traveling "engine-war tourism" platform, or a mobile combat base for the commanders of a Titan Legion.  I'm sure the view from up on that carapace is to die for...

The obligatory update to the "family photo" from my shelves - Legio Mortis battlegroup with supporting Knights to the front.

At any rate, I look forward to having this machine "take a walk" on a tabletop "Adeptus Titanicus" battlefield someday soon, whenever public health regulations might allow for a get together.  As a newly-painted model, I'm sure the chances of its void shields being knocked down and a critical hit destroying its reactor on the very first turn of the game are probably, mostly, low...

Thanks for reading everyone - hope you are safe and well. Cheers.

Monday, April 6, 2020

Acastus Knights for Adeptus Titanicus

"Acastus" class knight banner for GW's re-booted Adeptus Titanicus. Plastic models from GW.
More scary machines from the grim darkness of the far future.  These are "Acastus" class Knights for GW's rebooted "Adeptus Titanicus" game. In that game, the knights are relatively small fry, needing to operate nimbly, and in groups, in order to be successful - after all, the battlefield features massive battle titans armed with batteries of weapons which can level entire city blocks with one shot. But the "Acastus" knights are a sort-of-hybrid machine - still knights, but armed with titan-level weapons.

Crew hatch, and view of the retractable rocket launcher system.
The "Acastus" knights are the largest knights available, quite large compared to the "Cerastus" and "Questoris" machines, and, as you can see in the pictures, nearly as big as a Warhound-class battle titan, and their weapons can not only cook enemy knights but are also capable of dealing out long-range harm to enemy battle titans. The look of these models certainly reflects that role well - not only are they bigger, but their limbs are encased in more armour plating, and the plating is found on the sides and back, not just the front.

Various sizes of knight and, in the background, some titans.
Almost as big as a Warhound...
While these knights do hit harder, they will still need to be used carefully on an "Adpetus Titanicus" battlefield - one blast from a "volcanon cannon" will still render them to slag.  But working in conjunction with other war machines, the "Acastus" knights can be a real threat to enemy Princeps. They can also serve as a stout flank guard for allied titans, easily capably of blasting enemy knights and leaving the bigger titans free to concentrate on bigger game, as it were.

I've not had any occasion to use these models in a game (obviously) and I've not seem them used myself, but I note that in a recent FAQ GW has already dialed back these models, shrinking the maximum size of the "banner" to two machines (down from a max of four), limiting the number of "banners" which can be deployed in a force and increasing the points cost for some elements.  When GW screws up these sorts of things, they seem to use "FAQs" to dial them back, and these specific changes would indicate to me that these machines must be rather potent indeed...

More armour...even the back has plate covering for extra protection.
Scary guns, of course...
Lots of cables and other details...these are truly fantastic models.
These models are painted in the blue/teal and white colours I use for the Knight House in my collection that fights alongside Legio Mortis, and as such these machines will do battle in the name of Horus Lupercal, the glorious Warmaster! Horus for hope!

Lots of decals come with the kits...just fantastic.
And you need to have a banner, right? Obviously.

"Horus for hope!"
While these models were of course fantastic, GW f**ked up the assembly instruction booklet - the part numbers vs. actual parts for key components of the legs are reversed in the booklet vs. how they actually appear on the sprue...so you will need to proceed with caution. If you look at these models, you will see one of them has very small leg greaves on the exterior side vs. interior side...not the end of the world, but it is what will happen if you are not careful and miss the mistake in the instructions.

Updated "family photo" for Legio Mortis & friends.
I hope everyone is safe, and able to find some relaxation with your hobbies during these times of quarantine and "physical distancing".

Saturday, April 4, 2020

Cerastus Knights for Adeptus Titanicus


A banner of Cerastus Knights armed with Shock Lances for GW's re-booted "Adpetus Titanicus".
As the quarantine painting rolls along, I thought it would be good to get back to some sci-fi subjects.  I've been painting a lot of historical stuff lately (and plan to do even more!) but every so often I find I need to apply the brushes to pieces of war machinery from GW's rebooted Adeptus Titanicus. This a banner of three "Cerastus" type Knights for GW's re-booted "Adeptus Titanicus" game.

These models...the detail is just incredible. Yes, the price is eye-watering...but GW has really hit it out of the park with their new Adpetus Titanicus models, just amazing.
"Titanicus" is a game of giant, city-crushing machines blasting and beating each other until their reactors cook off.  In that environment, the Knights play a supporting role, harassing and flanking the much larger titans like the Reavers and Warlords.  The individual Knights are perhaps not impressive compared to the massive battle titans, but when they operate in groups, and are used properly, Knights are a real threat to enemy war engines.

Incredible detail on the rear of the Knights' chassis.
These Cerastus Knights, armed with "Shock Lances", need to get close, very close, to the enemy war engines in order to strike - but their charge can be devastating, and the lances can cause fatal damage to enemy titans. These Knights are organized into "banners", and in the case of these types of Knights they max out at three machines per banner.  I opted to put together a full strength banner, just to maximize their chances of survival on the table.  These Knights are bigger than the other "Questoris" style engines, but thankfully are slightly tougher, and can move very fast on the battlefield. Opposing Princeps will need to be wary!

Power shields can fend off the assaults of other Knights...and in a group, the shields can work together to TRY and hold out under the bombardment of enemy titans...but speed is the better defence there...
Read to move out and spread "hope" - Horus for hope!
I really like the Knight models, but the actual back story of the Knights is pretty lame...best just to think of them as a sort of sub-force for the great Titan Orders.  These fellows are painted int the same teal/green colours I use for the Knights that support my Legio Mortis forces, and they will fight in the name of the Warmaster, Horus Lupercal, and his bold plans to make the Imperium great again...

I try to keep my "Titanicus" collection relatively balanced between rebel and loyalist forces, but as we go through the Quarantine Challenge I'm hoping to add a few more engines to the Warmaster's side of the equation...can always balance that out later :)

"Family photo" of my rebel Adeptus Titanicus forces...the Legio Mortis engines loom in the background...
I keep saying it, but "Titanicus" is really a great game, yet another example of how GW can crank out fantastic rule sets if they feel like it.  The advantages of the Knights over the more ponderous and more heavily equipped battle titans are subtle but real, and they can add a lot to the game.  The re-booted "Titanicus" is a just superb set of rules overall, and the new range of models that go with them are equally amazing. These particular kits have been a real treat to work with. And they are, of course, expensive...glad I purchased these before the economy collapsed...

Thanks for reading, I hope everyone is having a great day - and is staying safe.