Slammers blower tanks and new infantry models, and some Pig Iron Kolony Militia and vehicles as the Space-Russian mercenaries of the Zaporoskiye Brigade.
The scenario was simple - Maximum Attrition - basically a kill points mission with VPs awarded for destroying enemy units. I laid out some suitably futuristic looking terrain, I have to say that the small buildings particularly suit what my imagination tells me is the setting for the Slammers stories.
The game went for six turns, and frankly I expected more carnage, but some die rolling got in the way, as it often does ;-) As it happend, the Slammers eked out a 4-1 victory by destroying the Z.B. armoured car, a tank, the command group, and an infantry section, for the loss of one infantry section of their own. We used the Bolt Action rules for this one nut I think I prefer our home-grown "Future Krieg" rules for SF - much bloodier. Certainly we'll see the Slammers out again soon, perhaps against the GunSchwarm?