LegioCon. This time I brought out Germans and Russians for a late-war battle, of about 1,900 points per side, with the Russians as attackers.
The opposing forces were:
Veteran Oberleutnant and two grenadiers
Regular medic and two grenadiers
Veteran sniper team
One 10-man Regular grenadier section
One 8-man Regular grenadier section
One 10-man Veteran grenadier section
One 5-man Inexperienced Green Volkssturm section (told you it was late war!)
Two Regular MMG teams
Regular PaK-40 AT Gun team
One Regular Panzerschreck team
Hetzer tank destroyer (Regular)
Tiger heavy tank (Regular)
Panther medium tank (Regular)
Regular Lietenant and two riflemen
Regular Medic and two riflemen
Regular sniper team
One 10-man Veteran NKVD squad
Three 11-man Regular rifle squads
One 11-man Inexperienced rifle squad
Two Maxim MMG teams
Three T-34/85 medium tanks (Regular)
JS-II heavy tank (Regular)
I chose the third scenario from the rulebook, and placed three supply dump objectives in the German deployment zone.
At this point we had to call "time" in the middle of turn six. The Germans were solidly in control of two objectives but were about to lose the third and if a turn seven were played, might lose another. Call it a close draw. I really enjoyed running the game, and everybody seemed to have a good time, which is the main goal after all. Thanks to the guys for playing and to LegioCon (Bryan G. and Garth) for the invitation and supplying the venue.
On thing that the game brought up again - and about the only thing that I don't love about the Bolt Action rules - is one thing about close combat - that both units shed all of their Pins before fighting. This means that the only reason to suppress a unit before close assaulting is so that their shooting at you "on the way in" is less effective; the Pins placed on the target unit all disappear and have no effect on the ensuing combat. In this game, the German unit was carrying two or three Pins when the Russians hit them - no shooting at the assaulting unit on the way in, but also no detriment in the ensuing close combat, which the Russians whiffed, resulting in their utter destruction. Quaere whether units carrying several Pins should be disadvantaged in some greater way when engaged in close combat, given that the infantry tactics of the time prescribed suppression by fire followed by close assault to finish the job.