The scenario was "Reconnaissance" from the FWC rulebook. Basically the attackers deploy in the middle of the table, and have to send units to the table edges and back, gaining a Victory Point for each table edge reached, and double VPs if the unit that reaches the table edge makes it back to the deployment zone. The defender gets VPs for preventing this, and for killing the attacker's forces.
Machine spider tanks and flyers accounted for several human casualties.
The Machine advance was inexorable! In the end, the game was a marginal Machine victory. Although the humans virtually wiped out the Machines (scoring 2 VPs for inflicting double the casualties they sustained), the Machines reached two table edges and scored 3 VPs total. Another fun game with the new toys!