|The Chaplain encourages you to have faith, or get a smack in the head|
Up first is the Chaplain - back in the time when GW was much more selective with skulls (now found on every surface), the Chaplain was the exception. Chaplains are meant to bring spiritual comfort and guidance to the soldiers. A Space Marine chaplain, on the other hand, is a grim spectre of death, with skull everything - helmet, shoulder plates, etc. If this is what gives comfort to Space Marines, no wonder they are stuck in so many pointless last stands. And of course the Chaplain is a kick-ass fighter, hammering the Emperor's enemies with his arcane weapons and motivating the battle brothers around him.
|Obamacare in the 41st millennium is mostly the "Emperor's Mercy"...|
Up next, the Medic, another role distorted in the grim darkness of the far future. Although the Marine Medic can sometimes treat wounded battle brothers, mostly he goes around the battlefield putting the wounded ones out of their misery with an "Emperor's Mercy" - essentially a bolt to the head! He then recovers genetic material so a new Marine can be created. Ah - the Emperor's circle of life…
|I like the bling on the old RT Librarian - note the "Force Sword", ready to smite those who are asking for it...|
|He has some kind of inspirational script on his shoulder pad, and a scroll on the back hip.|
The (very spooky) Librarian. I find it very telling that in the Warhammer 40,000 setting, the gathering, storing and organizing of knowledge (something we take much too for granted these days) is an activity that is regarded as mystic, arcane, dangerous and even grounds for suspicion. Only the rare trusted psychics - who weren't fed to the Emperor, and were tough enough to become Space Marines - carry out these duties in the Space Marine Chapter. And, as with the Chaplain, it's no staff function - this fellow can kick ass with his funky "force sword", psychic powers, and guns.
|"After I finished blessing the brake pads, we found another problem..."|
The Techmarine. Mechanics today are already suspicious and somewhat arcane; in the Warhammer 40,000 setting, who knows how weird they would be? This fellow mends the vehicles of his Company with a mix of prayer and a huge wrench-spanner thingy…these old Rogue Trader-era Techmarines are the best!
|The guy on the left is reviewing orders on his Chapter Approved iPad, while the one on the right bellows orders into his bluetooth headset...|
There are two command-type models, one with a communicator and the other with some kind of data slate. I put an antenna in the one fellow, and see these two guys as either crew for an emplaced weapon, or maybe an artillery spotting team.
|"I don't get outside much..."|
The Astropath - this figure, "Yerl" from the old Citadel range, is based on an image from the Rogue Trader rulebook. Astropaths are the 4G-LTE wireless communication devices of the 41st millennium, passing messages back and forth through the warp and allowing the Imperium of Man to (mostly) stay in touch across the vast distances of the galaxy. The Astropath lives a crummy, weird-genes-and-odd-looks, who-said-you-could-leave-your-chamber life in Warhammer 40,000, so I painted his skin tone to match. This figure will be a good objective marker or model for Rogue Trader games.
Stay tuned for more Crimson Fists - a mix of golden oldies and contemporaries...