Idols of Torment
is a dark skirmish game developed by Jeremy of Black Magic Craft, and
his friend JP, in which different factions, called Orders, compete
against each other to harvest the souls of the Lost in a zone called the
Echo. Our local gaming group had a opportunity to play test the rules
before they went to publication.
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Idols of Torment rule book
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A chart from the rules showing the different orders
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Each Order consists of a Reaper, a Corrupter, two Slayers, two Lurkers, two Stalkers, and a Totem, each class with is own set of abilities. Each
of the eight Orders also has some special characteristics unique to
that faction to keep the game play interesting. Here is my version of the
Insatiate, representing Consumption, Greed, and Need. These are the
official minis for the game, although the game is designed to be
'miniature agnostic'. They are all 3D printed, which gives some very
detailed miniatures, but at times it was difficult to get the paintbrush
into some of the recessed areas. The wings on all the figures are quite
delicate, and it was only a matter of time before one got
broken. I painted them using Vallejo acrylics and a variety of Citadel
washes to get that 'parched vampire' look.
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The Insatiate (with a set of Initiative token) |
Corrupters are the only Idol class
that can bind themselves to the prime energy in the Lost. Totems are a
superconductor of corrupted energy that enables an Eternal to manifest
their Idols and focus their powers into the afterlife realm. Reapers are
the Idol class specialized in reaping the souls of the the Lost.
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Corrupter, Totem, and Reaper |
Slayers are the Idol class specialized in melee combat.
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Slayers |
Lurkers are the only Idol class that can make ranged attacks.
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Lurkers |
Stalkers are the Idol class specialized in manoeuvering around the Echo.
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Stalkers |
In addition to a set of 'Order' figures, we also got a set of the 'Lost'. The set I got were eight 3D prints that were a 'test of concept' of the final design. They
are now available on sprues and stand 40mm tall. My inspiration for the paint scheme I used
was the look of the 'Army of the Dead' from the 'Lord of the Rings'
movies. Starting with black primer, I gave the figures a drybrush of
white using a soft brush, followed with a wash of Citadel Biel-Tan Green. I think it makes them look very ethereal.
This project was definitely something different from my usual fare. They were fun to paint, but as mentioned earlier in this post, the 3D prints are very fragile. My minis have experienced some battle damage since painting them up, with one of my Lurkers having a wing and his halberd break off rather easily.