The Loyalists set up everything behind fortifications. The World Eaters started on the board and got fist turn |
The Sons of Horus moved on the board first turn, but were mostly mounted in transports. |
The Imperial Fists scored some early kills, but the arrival of the Fellblade was an ominous sign. |
This was the first game for the Cerberus. I knew its fate was sealed, but Conscript Curt valiantly commanded it to destruction! |
The Cerberus has an unstable reactor rule which has a chance of exploding catastrophically! It of course exploded catastrophically during the game and killed several loyalist models. |
The Sons of Horus hit the first line. |
The Fellblade goes to work. |
By the time the game was called, it was basically a draw. The Traitor Legions had several units in the first line, while he Loyalists had killed several Traitor units and earned victory points for each. However, the Traitors had a clear path to the second line on the right flank and would likely get into the Blood Angels lines. The Fellblade was also going to be a problem that the Loyalists didn't have a solution for. I guess that outcome is basically how the siege went down. Horus had the material to win, but he ran out of time!
It was a fabulous game, Mike! All of the models and terrain were beautiful and the scenario was a hoot. Sorry about killing your tank - I should've been on Horus' payroll! ;)
ReplyDeleteIt was an amazing game Mike, thanks so much for putting that together!
ReplyDeleteWe all work for Horus...
Truly impressive terrain and game!!
ReplyDeleteLooks very nice, most impressive minis!
ReplyDeleteLove the look of the Heresy-era minis and terrain. Kudos.
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