Showing posts with label Sons of Horus. Show all posts
Showing posts with label Sons of Horus. Show all posts

Monday, November 19, 2018

Isstvan Clash - 30k Sons of Horus vs. Death Guard

Byron's Death Guard jet bikes prepare to make their stand amid the ashes of Isstvan III.
Back in the fall, I was itching to get a game of Epic 30k in, and Byron was kind enough to oblige me.  Through this time my hobby mojo has still really been "in" to the broad 30k setting and the Horus Heresy (whether through Adeptus Titanicus, Epic or with the standard scale). So last week I was really keen to play a game of 30k in standard scale (using the fan-created 8th edition rules). Once again Byron was ready and willing to participate.

The battle lines are drawn - the glorious legions of Horus Lupercal assembled on the left side of the photo, while rag-tag pro-Emperor terrorists clog the table on the right side...
Byron has an excellent collection of 30k Death Guard (seen throughout this blog, and on Curt's Analogue Hobbies Painting Challenge blog), and it is always fun to see those beautiful figures on the table.  They are a fine demonstration of Byron's great skill not only with his airbrush, but with the various filters/coats that he has used to achieve a very chipped and worn effect that looks absolutely fabulous.  Byron brought his lads over last Thursday night for a game.

Byron has done a fine job on his Death Guard collection.  Note the Volkite Culverins on that heavy support squad. Volkite weapons are not quite what they were in the 7th edition, but still...OUCH. 
My Praetor (white cloak, centre) prepares to lead the attack. 
I set the scenario on the ruined world of Isstvan III, location of the outbreak of the Horus Heresy and site of one of the Warmaster's most notorious atrocities clever victories.  In this battle, Horus and his fellow rebel commanders have kicked off their betrayal fight for freedom by trying to purge their own Legions of those who would not toe the line.  As such, on Isstvan III you can have intra-legion conflicts that would pit forces otherwise associated with a unified front against the Emperor against each other instead.

The Death Guard lines await contact...
In the story of the Horus Heresy, the initial wave of Death Guard had been sent down to take out the main defences on the outskirts of the Isstvan III capital city (known as the "Choral City").  Warned of the impending betrayal by Captain Garro, many of these Death Guard troops on the surface raced to seal themselves up in bunkers and fortifications they had just captured from the rebels. They survived the virus bombardment, and once the bombardment subsided, emerged on the ruined surface of the planet...as Horus landed troops to finish off these pockets of survivors, the Death Guard made an effort to move into the ruins of the Choral City and join up with the survivors from the other legions and simply hold out as long as they could. 

XVI Legion prepares to move out.  Note the heavy support squad hunkered behind the Rhino...they would have a disappointing outing...
So for our game last week, Byron's Death Guard forces would represent loyal marines who, having suppressed the rebellious regime on Isstvan III, were then betrayed and abandoned on the surface, bombarded from space and,  once it was clear they had managed to heroically endure said bombardment, were subjected to a ground assault...at a power level of 90, his forces represented a blocking force, looking to hold out while larger groups of their comrades escape to join fellow surviving loyalists in the Choral City. 

A 20-man tactical squad races forward. 

Contemptor dreadnought spearheads an assault, and a 15-man assault squad prepares to join the action. 
I assembled a similar power level force from the Sons of Horus, tasked with smashing these delusional followers of the so-called "Emperor" and preventing them from linking up with other survivors to perpetrate further acts of reactionary pro-Imperial terrorism...for rules, we used the fan-created 30k 8th edition stats and lists.  Remember that GW made the (somewhat bewildering) decision not to formally do an 8th edition for 30k...but the 30k community filled that gap in like...five minutes? Anyway, they did fine work, and we took advantage of this.

Death Guard jet bikes arrive to help stabilize the loyalist line...
And look, this game wasn't complicated.  Work was busy for both of us, and we were not about to tax our minds with a complicated game. This was a nice line-em-up, light-em-up game! My brave and honourable troops of the XVI Legion moved as quickly as possible to get to grips with craven Horus-deniers on the other side.  Surely we would wipe them from the table?

Well, not so much...over four turns of 30k mayhem, both sides pounded each other to pieces.  My 15-man assault squad and my kill-stealing very brave Praetor were the stars of the game for the Sons of Horus.  Of course, only two models were still around from that assault squad by the end of the game, but they did good work.  The Sons of Horus Praetor, for his part, cut down (or, depending on your perspective, "kill-stole") quite a few enemy tactical marines, before using his plasma pistol to score the final wound against one of Byron's Contemptor dreadnoughts...which duly EXPLODED! Mortal wounds all around!  Great stuff!  The Praetor eventually succumbed to combined fire from surviving loyalists. Having fallen bravely in the Warmaster's honour, his name will be inscribed on some motivational deck plate somewhere on Horus' ship, the Vengeful Spirit.

The XVI Legion Praetor..."edges in" *cough* to help in the close assault...
On the "needs improvement" file, I was excited of course to debut my new Sicaran combat tank.  But this was a newly-painted vehicle and...well, it went the way of newly-painted vehicles.  The Sicaran cannons shot up of lots of loyalists, but in the end my tank was blasted to bits.

The Death Guard dreadnought has just one wound remaining...the Sons of Horus Praetor draws a bead with his deadly plasma pistol, and...
KABOOM! Where did everyone go? Mortal wounds all around, including a couple on the Praetor himself...
The biggest disappointment was my heavy support squad with lascannons.  I was counting on those guys to take down some of Byron's heavy armour, but the only thing they managed to knock out was their own sense of self-worth...awful rolling...back to school for them!

Boy...that 15-man assault squad sure took a beating...
For Byron's side, his collection is tremendous, but in particular I just LOVED the jet-bike squad. He has them mounted on custom pill-shaped flying bases, and they look SUPER COOL. We found the rules penalized them a bit (the penalties for shooting heavy weapons when moving are a deterrent to zipping around the table - that seemed odd) but oh man they were neat on the table - and tough to bring down!

Surviving members of Byron's heavy support squad look to mop up a few more of their betrayers...
There were very few models remaining on either side when the game concluded - very apropos for 30k in my opinion. The loyalists payed a dear price, while Horus would surely rage at the heavy losses and delay incurred in what should have been a boring "mop-up" operation! Time for some new commanders in the Legion! I would say it was a loyalist victory.

Thanks again to Byron for the game - I just love the 30k setting, and it was great fun to push some Legion stuff around the table once again.  Hopefully Isstvan III will be a setting we can return to again soon.

Tuesday, October 30, 2018

Reaver Titan, Buildings and The Warmaster Himself for Adeptus Titanicus/Epic

Some more additions for "Adeptus Titanicus" and Epic 30k
I have continued to work on building up forces for GW's new-edition "Adeptus Titanicus", and those efforts have produced an assortment of items share - a new Reaver Titan, a few of the new buildings from the new box game and, last but not least, a very special character, the Warmaster himself, Horus Lupercal, in 6mm!

Reaver Titan

A Reaver titan for the Loyalists...doomed to be destroyed opposing the Warmaster.  How sad. 
This is one of the new multi-part plastic Reaver Titan kits from GW, painted in the colours of Legio Gryphonicus, the "War Griffons".  As so-called "loyalists", this poor God-engine will fight in the doomed cause of the false "Emperor".

If you have paid any attention to prior postings over the years on this blog, you will see I'm no whiz with plastic models, even very straightforward ones, and this was no exception.  I have difficulty posing the legs on these new Reaver Titan models, even when I believe that I am trying something relatively straightforward.  In this case, you can see I managed to over-pose the Titan's right leg and foot.  This prevented the leg "greaves" from attaching in a clean, proper way.

Oops. That leg doesn't look right.  That's what you get with "loyalist" Mechanicum, right? 
I din't realize this problem until I had already glued all the supporting pistons in place, and couldn't fix it without having to pull a bunch of really radical and risky modelling stunts - stunts which risked breaking the whole kit (and wasting too much $$). So I had to bodge it. The "solution" was that the leg "greaves" were attached in a slightly off-kilter manner.  I mean, this is a loyalist machine, so it only makes sense that it would have some sort of defect.  The crews were probably too busy obsessing over a so-called "Emperor" who doesn't even exist to notice!

These models cost a frigging fortune, but they are very nice.

I love the absurd "gatling cannon" - I mean...just nuts. 
This Reaver is sporting the trusty "apocalypse launcher" on top, a power fist for punching foes on its left arm, and the trusty "gatling cannon" on its right arm.  This armament will be mostly for knocking down void shields, and moving in for the kill with the power fist.  Or, in theory, at least, those are the proposed tactics.  In practice, this Reaver will encounter the hallowed God-engines fighting in the name of the benevolent and unstoppable Warmaster, and thus will see its void shields evaporated and plasma reactor melted down before it could ever even attempt the blasphemy of returning fire...but it will be fun to have on the table nonetheless :)

The Buildings

One of the new building kits from the "Adeptus Titanicus" box set.
The new "Adeptus Titanicus" re-boot comes with a nice set of new plastic buildings.  It is rare that I paint terrain, and I am already fortunate to have a large collection of the old-school card-and-plastic buildings from the original versions of "Space Marine", but these new buildings are quite nice to look at, so I thought I would paint some of them up.

Another view of the first building. 
The new buildings are modular, and the design is very clever, in that once you figure out how the components mix and match, you can really go to town and create structures which are at once very evocative of the pseudo-baroque gothic look of 30k/40k, but which are mercifully free of "skullz", and so are applicable to really any generic sci-fi environment (in 6mm).

I will say, however, that assembly is tricky.  And I don't mean by the "Greg is useless and impatient at model assembly" standard of tricky - they really are tricky to put together, a necessary condition of their modular nature.  But they are worth your time, and will give you some nice pieces of real-estate to fight over (and blow up in the process).

A nice, small, generic building - great for Epic 30k gaming. 
Two of these buildings have fairly generic sand-ish colours to match the desert terrain settings where I like to set my Epic 30k gaming.  But I thought I would have a bit of fun, and try something a bit different and more specific.  The green building will serve as a Consulate building for the Warmaster.  I used the same greens on the building as I did for my Sons of Horus marines, and I threw some decals on the roof.

A Consulate facility for the XVI Legion. 
Given the stature and importance of Horus Lupercal in the galaxy, I thought he would likely have these sorts of office facilities at different points across the Imperium.  At these locations, members of his staff, together with designated representatives from the XVI Legion, plot the destruction of the  of those who oppose them oversee various charitable causes such as free skills training and low-rent housing for those impacted by pro-Imperial terrorism.

But I think it will make for a fun objective in a game - and it shows how nice the building models are. The paint jobs here were very, very quick-and-dirty. But there is a lot to go to town on if you want to take the time, and much more skilled terrain painters than I (i.e. nearly everyone out there) will find it worth their efforts.

The Warmaster

The Warmaster himself, inspecting one of his facilities...

Since I love Epic 30k, and since I have collections of troops from the Warmaster's own Legion, and now, even a consulate for him, well, how about the Warmaster himself?  This is a privately sculpted 6mm-scaled figure of Horus Lupercal, Warmaster and Commander of the XVI Legion, humanity's last hope! The figure is a faithful rendition of the Forge World 28mm figure.

Suitably dramatic cloak. 
Obviously, I would not just pop Horus himself into any old scenario. But if he was to make an appearance in a game, I think a game of Epic would make more sense, where he can be accompanied by a full company of Legion marines, whole squadrons of armoured vehicles, and several Titans.

Some pelts, of course - the Space Wolves might think they are original, but they are just copying Horus of course...
Whether he is personally leading a critical assault, or perhaps looking to evade some manner of craven, low-brow terrorism perpetrated by delusional "loyalist" forces, Horus in Epic should help to set up some particularly fun scenarios for "Adeptus Titanicus" or Epic 30k.

For a small figure, still a really impressive sculpt. 
And of course, you may wonder, how about a figure for "The Emperor"? That way, they could fight it out on the table! Well, that might be interesting, but remember, there is no "Emperor"! :)

Thanks for stopping by at the Blog today - I hope you have a great day.  I'm off now for a quick visit to...Helsinki! The Winnipeg Jets are playing a couple of games as part of an NHL effort to promote their league in Europe.  If you know of a good hobby shop in Helsinki, by all means, share it in the comments! Happy painting to all.

Monday, September 17, 2018

Sicaran Tank for 30k Sons of Horus

Sicaran tank of the XVI Legion on maneuvers with some infantry. 
And in yet another jarring switch of settings, we zoom away from the battlefield of late 19th century France and into the distant and grim dark future - back to some more 30k stuff again!  If you are going to bring "hope and change" to the galaxy, you might as well do it in style, and so I present a Sicaran tank from the armouries of the XVI Space Marine Legion, the Sons of Horus.  This model was assembled for me by the excellent Steve B here in Winnipeg (you can see previous examples of his modelling skill on display here).

If the Mechanicum had ever designed a sports car, it would have looked like this. Steve did a great job assembling this beauty for me - thanks Steve!!
When Forge World first rolled out the 30k kits years ago, they were both faithful to the original setting (as seen in the very old game "Space Marine") while also very clever in bringing out new old models for 30k players.  Part of the ambient setting for 30k is the deep, fundamental difference between a Space Marine Chapter (of the 40k "times") and the Space Marine Legion (from 30k).  The Legions were huge, with tens of thousands, even hundreds of thousands, of Space Marines.  The powered the Great Crusade with their own fleets, and had clouds of vehicles to support their operations.  To add to the more exotic and cool flavour of the Legions (as opposed to the 40k Chapters), "lost" vehicles appeared, with the idea being such vehicles were around and available by the boat-load in the "good old days".

Twin "Herakles Pattern" auto cannons in the turret will make mincemeat of most so-called "loyalists". 
The Sicaran tank is one such design.  An altered take on a classic Land Raider chassis, the Sicaran is meant to be a faster-yet-still-tough tank design.  It carries no troops, but between its powerful auto cannons in the turret, and sponson weapon options, it provides solid armoured support.  And it just looks awesome - the slope of the armour, etc.  As Byron has often remarked, the design just looks menacing, and fits the Space Marine legions very well.  It fits right in with the Land Raiders and Rhinos, but also looks a little different, a little exotic.  The sculptors at Forge World hit a home run with this vehicle design.

Heavy bolters on the sponsons, and another on the front hull, provide some additional anti-personnel firepower. 
Not only does the Sicaran tank look cool, it performs well on the table.  The GW designers conferred impressive performance stats on these vehicles.  The auto cannons in particular are quite potent weapons. These tanks are so tough that you see them constantly pop up in the 40k forces at tournaments, supposedly as a relic remaining in the 40k chapter armoury (one more reason I laugh at tournaments, but anyway).  When it comes to 30k games, this vehicle will fill the obstructionist terrorists known as "loyalists" with all sorts of high-velocity slugs for the betterment of the galaxy, and I look forward to a game where this joins a Sons of Horus armoured column.

Forge World has gone on to add a number of variants of the Sicaran chassis to the product lineup over the years.  One such, the Sicaran Venator, looks pretty cool, and I have some of those lined up to join my collection at some point. The other variants look...well, not as cool. YMMV.  But for now, one Sicaran is enough. This vehicle will join my already pretty-large XVI Legion motor pool for operations on the Fawcett Avenue gaming tables.

Lovely angles on this model - great design by Forge World.
Byron has had one of these beauties for his Death Guard for a long time, and I have been impressed each time I have seen it. I was keen to add one for my Sons of Horus - it sure took me long enough, but at least I got it done eventually!

Up next, more 30k...but back to "Epic" scale!

Tuesday, August 15, 2017

Sons of Horus Reaver Attack Squad

Horus for hope! Reaver squad for the XVI Legion

More painting from the lake, a group that I was very pleased to finally get under the paintbrush! This is a squad of Reavers from the XVI Legion, elite troops from the Sons of Horus.These figures were a Christmas present from Dallas...from some time ago...they have been primed and ready to go for over a year, but have waited in line throughout the various tics and flights of fancy which affect my painting direction.  As I departed for the cabin this summer, I vowed that this would finally be the year where I would get them done...

Hand flamer, useful for cooking those who deny the power of the Warmaster!

In 30k each Space Marine Legion has some fancy, specialized troops meant to represent their unique "character", their dispositional traits which set them apart among the 18 Legions and show their genetic ties to their founding Primarch lord.  The notions of Legion "character" make me chuckle, as they often end up similar despite the best efforts of the writers at Forge World. But it is kind of funny in the case of the XVI Legion, as their Primarch, Horus the Warmaster, comes across as a smooth-operating diplomat and thinker as much as he does a heroic warrior.  Yet the disposition of the XVI Legion, the Marines who bear his traits and are functionally his "sons" is rather different - brooding, bitter, short-fused and aggressive. They are basically Space Marine versions of the character "D-FENS" portrayed by Michael Douglas in the 1993 movie "Falling Down".

How about a hug for Horus? Reaver Chieftain ready to lead the squad.
These Reaver sculpts portray that side of the XVI Legion well! They are quite...pointy...sort of ominous.  The figures are equipped for short range work, sporting pistols, grenades, a hand flamer and an assortment of mean-looking axes. The leader has a power fist for the sort of punch-you-in-the-face work that often comes up in the 30k setting. I'm kinda worried about the longevity of those axes...resin is a terrible material for weapons like that on a wargame table...

Nice iconography on many of the figures, add to their specialized aura
Grenades and packs of extra ammo add to the rough, pointy-edge look of these troops
Like other infantry units in 30k, Reaver Squads can actually be a healthy size, up to 15 models strong. And while the kits come equipped with pistols and close combat weapons, the rules allow for a startling assortment of weapons to be equipped.  They can also take jump packs! How fun would that be?  Might be something to explore as I continue to collect 30k forces...

I painted the shoulder pauldrons red and gold to help them stand out more, and give them a bit of a look of elite status

For now this small band of five angry Legionnaires will take their place among my XVI Legion chaps and look to chip in here and there for various close action roles.  As newly painted figures I'm sure they will cover themselves in glory for the Warmaster at their first opportunity on the table!

Wednesday, June 14, 2017

30k Battle Report - Travel Woes for Horus' Herald

The elite of the XIX Legion await the followers of Horus...

We played a small game of 30k last week at Dallas' place.  The scenario imagined the Herald of the Warmaster was out making the rounds in some Imperial system, trying to put the facts straight about just what really happened in the Isstvan system - "Ignore the liberal bias in the mainstream news and astro-telepath channels! What can you expect from a publicly-funded and taxpayer-subsidized broadcaster like the Astronomican? They should just call it the Astronomiscam!" He had just completed a public appearance and was en route to his next stop when his party was waylaid by a hodge-podge assortment of loyalist bandits and Horus Denialists. Battle ensued!!

The table at turn one - the Rebel forces are deployed along the bottom of the photo, and would enter via that table edge.  Their objective was to drop of the Herald of the Warmaster at the shuttle landing pad on the top left of the photo. Easy peasy, right? WRONG!
A Slurm machine waits at the base of the landing pad to refresh thirsty shuttle crews
The Sons of Horus had to punch through the loyalist battle line in order to get the Herald of the Warmaster to his shuttle on time so he could make his next public appearance! The escort certainly had the tools to do the job - a Land raider, two dreadnoughts, three Rhino APCs and an assortment of fun infantry (breacher marines, tactical support marines and a seeker squad). What could possibly go wrong?
Deadly Mor Deythan strike team prepares to take their shots
Blood Drinkers with Volkite Calivers prepare a warm welcome

Dallas did such a great job on this Land Raider - always great to see it on the table. Have to say, however, it is much more fun when I manage to kill it
The loyalist cordon was thin, in my estimation.  It had small elements from three different Legions, representing, to our minds, small detachments of survivors and detached-duty forces coming together to try and strike where they can to slow the Warmaster's gains.  Whatever rivalries or jealousies which may have existed between these Legions no longer matter to these guys - what matters is finding a way to fight back! So tragic they could not channel this misplaced energy toward some constructive hope and change along with the Warmaster...

There were two small Mor Deythan squads from the Raven Guard, a tactical support squad, heavy support squad, a dreadnought, Land Raider, a laser destroyer on a tracked chassis from the Blood Drinkers company of the Ninth Legion, and a veteran squad of Space Wolves.  An odd assortment of desperate and delusional warriors clinging to the existence of their so-called "Emperor".

Seeker Squad moving out.  In the end all they would "seek" out was how to be ground into powder...

Seeker squad on the move, covered by the twin Kheres cannons of a Contemptor Mortis dreadnought...man those things are deadly...
It was a pretty small cordon - I doubted they were going to stop the Warmaster's Herald.  But in the grim darkness of the far future, it can be a b*tch to connect with your next flight...

Loyalists move a Land Raider forward, and the cowardly pro-"Emperor" fools of course lurk in its shadow...
Legionnaire "Davey Crockett" and a dreadnought ready to blast away at the Sons of Horus...this little cannon would take out my Land Raider - F@##!!!!
Dallas and Indo took command of the loyalist side, while Mike F and I went with the devout and correct followers of the Warmaster.  I was pretty confident.  I mean, what could happen? Lose our Land Raider on the first turn to an amazing shot from the laser destroyer? How likely is that?

*cough*

Sooo, anyway, it was not a smooth execution on the Rebels' part.  No matter the efforts of our Kheres-pattern autocannons, plasma cannons, or Mike's hard-fighting breacher marines, our task force ended up as junk!

Starts to look ugly in the middle - note the crater at the top of the photo, where the Sons of Horus Land Raider once stood...without it the Rhinos were kind of screwed...
A clash of Contemptor Dreadnoughts! Who would walk away the victor? Note the fallen breacher marine officer to the bottom left of the photo...
The Loyalists systematically took us apart, and without our Land Raider, it was rather tough going.  Sure, we pounded on a few units here and there, but overall we basically walked into a meat grinder - with the Space Wolves in particular extracting a rough toll, even if they lost quite a few squad members in the process.  Mike's breachers and dreadnought made the most progress (getting bashed to pieces for their trouble). The Herald didn't make the shuttle.  He didn't even make it out of his Rhino!

Not ones to wait around, the Space Wolf veterans charge straight at the Rhinos...a series of Krak grenades would sort the vehicles out before long...
Oh man - Horus is going to the pretty pissed that his Herald has been kidnapped by loyalist Legiones Astrates pro-"Emperor" terrorists.  I think the mission to recover him could make for an excellent scenario next time we play 30k. In a fit of pique, I can see Horus calling in some Alpha Legion troops to carry out the rescue, while he vents extreme displeasure at the flunkies in his own XVI Legion.

Alpha Legion on a rescue job. What could go wrong? I'm already looking forward to that!

Big thank you to Dallas for hosting, and to Mike and Indo for coming out to play.  Thanks also to Dallas for providing most of these photos. Somehow I seem to take fewer photos when the Sons of Horus are getting creamed...