Showing posts with label Iron Warriors. Show all posts
Showing posts with label Iron Warriors. Show all posts

Wednesday, November 29, 2017

From Will, Cometh Faith - Heresy Era Iron Warriors Deimos Rhino and Legion Medusa

Back again with another Iron Warriors update... this time it's some vehicles: a Deimos-pattern Rhino APC and a Legion Medusa self-propelled gun.

First up, the Rhino... I really like Forge World's modern take on the old MKI Rhino. Callbacks to the original design include the front glacis shown above...

...as well as the external exhausts and round side doors, as well as the hatch-mounted storm bolters. Tasty!

This model actually assembled quite easily and quickly. The only real challenge I had was sticking together the top doors - I didn't glue them down, as I wanted to be able to paint the passenger compartment of the vehicle, or use the vehicle as the "Razorback" variant by substituting another plate and adding weapons.

I assembled the model so the back door could open, also.

Here's a great view of the original detailing.

Top doors are detailed with chevrons.

Next up was a bit more challenging build - a Legion Medusa SP gun.

While I used to really prefer the Armageddon pattern, the Legion variant does have its own appeal as well. Those side exhausts are pretty cool...

...and the exposed crew compartment to accommodate the included Space Marine gunners in MKIV armour is a great detail.

Just for the record (and as an aide-memoire for me) here's how I painted both vehicles:

  • Basecoat of Leadbelcher mixed with craft black
  • Brass details with Brass Scorpion
  • Chevrons craft black and Averland Sunset
  • Allover wash of Nuln Oil
  • Sponge with Ironbreaker / craft black on chevrons
  • Tracks Leadbelcher, washed with Nuln Oil and Agrax Earthshade
  • Rust streaks with watered down Doombull Brown
  • Hull/tracks weathered with dark brown craft paint and Steel Legion Drab
  • Lenses done with Ice/Lothern Blue
  • Decals chipped with hobby knife

Love these crew models!

Just a bit of detail to paint in the crew compartment.

"Though my guards may sleep and my ships rest at anchor, our foes know full well that big guns never tire."

Well, it was fun to get these vehicles done, but IW production is a bit bottlenecked because I've gone and lost my FW decal sheet... likely taken out with the recycling at some point - grrr. Anyway there's a few Marines stacked up that need decals but are otherwise done (including a lascannon heavy support squad) and it'll be good to get those into the roster. Next to be painted will likely be more tactical Marines. 

Friday, October 6, 2017

From Strength, Cometh Will - Heresy-Era Iron Warriors - Part 2

After the pounding the boys took on Paramar V a few weeks back, there is only one rational response... ESCALATION! And what says "escalation" more loudly or clearly than ten Cataphractii Terminators with giant f***-off missile racks strapped to them. Enter the Tyrant Siege Terminators.

These lads are constructed from the plastic Cataphractii Terminators included in the excellent Betrayal at Calth box. You get five models in the box, so this ten-man squad is two boxes' worth.

I ruminated long and hard about the bits to use for the missile racks, finally settling on Anvil Industry's Missile Racks. At three of your English pounds and 50 pence each they are not cheap, but neither are Tyrants from Forge World... plus it seems I got a five-pound discount for ordering ten - not bad.

The Cataphractii are mean and moody for sure, and pretty easy to paint in my standard scheme.


Heavy flamer just for fun... good view of the shoulder pad stripes as well. I have to admit I was kind of lost with these at first, until I determined that I could draw them out using the rivets on the pad for reference. I was able to get a pretty uniform width for them as a result.


Rear view. I was pretty lazy with the pteruges, just painted them straight Doombull Brown with a wash. I suppose they look OK.

Here's the Terminator squad!

The other addition seen in the Paramar V game was this Deredeo dreadnought.

Giant f***-off missile rack here too - are you sensing a pattern?


Model assembly was straightforward, except that the cannons were horribly warped and wouldn't fully respond to the hot water treatment. Solution: fabricate some small braces out of plasticard to hold them straight. U-shaped cuts in the top and bottom of the piece secure them to the barrels. I should really finish them around the tops with some greenstuff I guess.

How'd you like to see this coming at you?

Great looking model. Stand tall Mr. Deredeo...

Next up I think I should do some more tactical marines. I also have some vehicles to paint as well, certainly enough stuff to keep me going for awhile... Winter is coming...

Monday, September 18, 2017

Alpha Within, Iron Without - 30k Battle Report

Alpha Legion Headhunters move out toward their objectives inside the loyalist base at Paramar V

Over the past several months there has been some continued expansion and escalation in our 30k collections.  I'm a huge 30k nerd of course, and with my painting spirits animated by fun books likes "Legion" by Dan Abnett and the amazing "Praetorian of Dorn" by John French, I have been building up the Alpha Legion forces I started back during Curt's most recent Analogue Hobbies Painting Challenge. Dallas, meanwhile, has started painting up some troops from the IV Legion, the rugged, dependable and so-oft-abused Iron Warriors.  After returning from a wonderful visit to my cabin in Sault Ste Marie, I was pretty psyched to get all of this newly painted stuff out on the table for a scrap.  Dallas obliged, hosting a 30k game last week - here are some photos!

View of the table as the game begins - the Alphas have appeared from their various vehicles and crates, and they must reach the slurm machine near the Mechanicum node at the top right of the photo.

Of course, both the Alpha Legion and Iron Warriors fought under Warmaster's banner in the Horus Heresy, so a game pitting the two collections against each other called for a bit of nuance within the setting.  Fortunately, Forge World itself already provided a handy backdrop for just such a game - the fall of Paramar V, as profiled in "Horus Heresy Book III: Extermination".   The Alphas are tasked to capture this world, and an isolated group of Iron Warriors, unaware of the Warmaster's rebellion or Perturabo's decision to join it, are caught up in the assault, joining the Mechanicum garrison in a final defence.  Thus are the Alphas thrust into battle against some of Perturabo's sons.

Lernaean Terminators prepare to move out.

Heavy support squad, backed by an apothecary

Besides, the Alpha Legion's motives are always so complex and opaque, they could conceivably be pitted against almost anyone...

Iron Warriors despoiler squad moves to reinforce, arriving down a corridor on the base
Kyr Vhalen positions his small blocking force, anchored on the very tough dreadnoughts

The main story of the fall of Paramar V, a vital mechanicum and fleet re-supply depot as well as a critical communications link, is one of a big-time ground assault.  But I wanted to have a bit of Alpha Legion flavour to the game.  The Alphas are notorious for deception, trick plays, underhanded moves and infiltration. So I suggested something along those lines to Dallas in the context of the fall of Paramar V.

Alpha Legion Praetor and his familiar try to inspire progress on the assault

The table would be set up to represent the interior of the facility, a maintenance hangar-type area.  Weeks prior to their assault, the Alpha Legion had connived to send a shipment of "damaged" vehicles from the XVI Legion to the base for repairs. As these were vehicles and associated supplies from the Warmaster's own legion, and the launch of his rebellion was as-yet unknown, these vehicles would a) not be inspected closely, and, b) be placed somewhere important.  When the time came for the assault on the base, a large team of Alpha Legionnaires would spring from these vehicles and associated "supply crates" to launch a critical blow from inside the defences, having essentially mailed themselves behind enemy lines.

IV Legion Deredeo dreadnought lays down heavy fire
The defenders would include Dallas' Iron Warriors, bolstered by some 40k Adeptus Mechanicus models standing in to represent the Mechanicum garrison on the base (no reason these cool models can't be in a 30k game).  The Alpha Legion force was overwhelming, larger than the combined defenders by about 50%.  The challenge for the attackers was the isolated location of their objective - a slurm machine in which Alpha Legion operatives had pre-placed and hidden a critical device that would, once activated, shut-down the automated shields and defences of the base.  They would have to move flat out to make it there in six turns...

The Alpha Legion's heavy fire group tries to take down the enemy dreadnoughts

For rules we used the new 8th edition of 40k. I am aware that GW has made the (absolutely baffling) decision to maintain 7th edition for the Horus Heresy gaming, but as is so often the case, the fans of GW's games tend to be as much or more nimble and competent stewards of the game than GW itself.  Fan-driven and created 8th edition rules for the 30k setting have appeared in amazing short time, and we made use of these for our game.

Iron Warriors look to block the dreaded Lernaeans...

Frederick, Indo (aka "the voice of Alpharius") and Mike A played the Alpha Legion attack force, while Dallas, John and Mike F took command of the defenders. Battle was joined!

Dallas' fantastic Mechanicum models were part of the doomed defence
The Alpha Legion troops sprung from the various vehicles and crates in which they had been hidden, and swarmed towards their objective.  The defence of the loyalists was anchored around a trio of Iron Warrior dreadnoughts - one Deredeo class and two Contemptors.  They all fell in glory, but took a number of Alpha Legion troops down in the process. 

Tough outing for the IV Legion! The Lernaeans reduce the 15-model Despoiler squad down to three survivors...ouch!

The stars for the Alpha Legion side included their own Deredeo dreadnought (wow, those things are amazing), their heavy support squad equipped with missile launchers (scary enough in the 7th edition, even more vital in the 8th edition and the new way that vehicles and dreadnoughts take damage) and the Lernaean Terminators, who carved a pretty bloody swathe through the defenders. I have never seen Terminators be so effective on the tabletop...

KABOOM! An Iron Warrior dreadnought explodes after sustained abuse.

The defenders suffered near total losses, but after six turns the Alpha Legion strike team had not yet reached their objective, so it was a phyrric victory for Kyr Vhalen and his defenders of Paramar V - although poor Kyr Vhalen got hit by multiple krak missiles in the final turn, so was not really in a position to enjoy this bitter success.

EDITOR'S NOTE - upon reflection, Kyr Vhalen, as a character, wasn't a legit target for the missiles, with that big tactical squad right nearby.  Oops.  We'll chalk that up to more Alpha Legion trickery...

The Alpha Legion strike force surges ahead

Contemptor dreadnoughts put a beating on an Alpha Legion tactical squad

The Lernaeans step in to finish the opposing dreadnoughts

Of course 30k/40k as a rule set continues to boast a number of large flaws, but as a not-too-mentally taxing game it is a lot of fun to roll out for the group. I have really started to enjoy the 8th edition (after a bit of a bumpy start) and I think, in particular, the 8th edition of the rules will be a lot of fun for 30k players out there.

Kyr Vhalen finishes the game as a recipient of multiple krak missiles...looking back now, I don't think he could have been targeted as he was a character...but that is the Alpha Legion for you, always sneaking around the rules...

Thanks to the guys for playing and to Dallas for hosting.  Was great to see his Iron Warriors and Mechanicum guys out on the table, and I hope it inspires further painting and collection escalation on his part (and keeps Mike F going on his Imperial Fists).  Outnumbered and mounting a last stand, it was a pretty rough scenario for the Iron Warriors.  Once Dallas gets more of them painted, we'll have to set up a game where they enjoy a bit of a more balanced chance.

Alpha to omega! Horus for hope!

Thursday, August 17, 2017

From Iron, Cometh Strength - Heresy-Era Iron Warriors - Part 1

Continuing our group's collective Horus Heresy madness, I've now made a start on my second Legion project. Having amassed a reasonable force of IX Legion Blood Angels, I wanted to collect a Traitor legion, just for some contrast (not that Greg's Sons of Horus hordes need any reinforcement!)

So, which to pick... one of the things I enjoy about the Heresy background is its grittiness. It's really the antithesis of the "cartoon" GW aesthetic of the 1990s and hearkens back to the grunginess of John Blanche's work. And who are the grungiest of all the Traitor Legions? Well, that would have to be the siege masters of the IV Legion - the Iron Warriors.

I also have to admit that ease of painting was another major factor in my choice. And what could be easier than the blackened iron and hazard striping of the Iron Warriors? On with the show...

First up is a group of random character types - Praetor and standard bearer, Lochagos (Captain), and Ypolochagos (Lieutenant) in Cataphractii-pattern Terminator armour.

The Lochagos. Really quite a nice model. Unfortunately mine was miscast around the sword pommel so I had to add a new one with greenstuff. Turned out OK.

That firearm of his is mental eh!!

Praetor and Legion standard-bearer. The banner was the subject of some consternation. I'd originally thought of freehanding a boar, horse, or some other traditional Greek subject like you'd see on an amphora. However I ended up getting lazy and using a couple of decals from the excellent Forgeworld Iron Warriors sheet, and adding an "epsilon" and "IV" for some unit/Legion identity.

The Praetor is an excellent model. I've painted one for my Blood Drinkers also but to me the pose and weapon really suits the siege masters of the IV Legion.

Cataphractii Terminator character. Not sure how he's gonna fit in but he's painted now.

Of course, you can't have an army of all characters. You need some troops as well, and here's the first lot - a squad of 15 Space Marines in MKIII armour.

The IW decal sheet includes some nice skull insignia which I used on the left pauldron. The decals settled nicely around the compound curve with the aid of copious amounts of Micro-Sol. Hazard stripes freehanded on the power fist.

Single vertical yellow stripe on the right pauldron was shamelessly lifted from the excellent Iron warriors painted by the Apologist.

The majority of the squad are plastics from the Prospero box, which are excellent. A few of them are resin Forgeworld models, but fortunately they blend in very well with their later plastic counterparts.

The assault squad are all resin. They're "OK" but some of the anatomy seemed a little ropey in the arm department, like the arms are a bit too long. Not really noticeable unless you're really looking for it though.

The squad has some further distinction in the form of yellow stripes on the left pauldron as well as the right, and the skull insignia in black.

Contemptor Dreadnought... this is from the Calth box. I re-posed the legs slightly for a bit more dynamic pose.

Legion-ified with some hazard striping as well.


I also painted an Iron Warriors Contemptor, using a spare melta-arm from a Calth dreadnought.



The plastic arm fit the resin dreadnought with only minor surgery required.

So that's the first bunch of IV Legion troops done! Still lots more to come, including Rhinos, a Medusa, a Typhon tank... plus Breachers and Iron Havocs, and more tactical marines... Siege Tyrant Terminators, a Storm Eagle... certainly more than enough to keep me going over the winter.

Oh, and just for posterity, here's the infantry paint formula, in order of application:

Basecoat: Leadbelcher
Gold trim: Brass Scorpion
Pouches: Doombull Brown
Yellow stripes: Averland Sunset highlighted Yriel Yellow
Chipping on stripes: Mechanicus Standard Grey/Black mix
Nuln Oil wash
Reikland Flesh wash on the gold
Eyes: Temple Guard Blue

Bases: Dryad Bark/Mournfang Brown/Steel Legion Drab drybrush

Cheers and remember, "Iron within! Iron without!"