Showing posts with label Battlefront. Show all posts
Showing posts with label Battlefront. Show all posts

Friday, January 26, 2018

Painting Challenge Submission Seven - Leopard C1s for "Team Yankee"

Canadian Leopard C1s in 1/100 scale for "Team Yankee"

My pent-up interest in Cold War armour has been well and truly unleashed in this edition of the Analogue Hobbies Painting Challenge. I haven't painted this many 15mm tanks in several years, and it has been a lot of fun so far. I love tanks! After a couple of weeks of working up my West German Bundeswehr forces, we turn today to another NATO member - my home team, the Canadians!

In this I follow the trail blazed by Conscript Mike F.  A search through dusty old posts at the side of this blog will reveal his exhaustive efforts to put together a force of 1980s-era Canadian Forces in 15mm.  He started with Leopard 1s, and then did head swaps for infantry! Now THAT is commitment :)  Mike completed this project back in 2013, but it is still awesome, and as Battlefront's "Team Yankee" game arrived, these efforts were often in the back of my mind - I really wanted to get some Canadians into a game of "Team Yankee".

During most of the Cold War, and particularly the mid-80s period envisioned by the game "Team Yankee",  Canada's contribution to the forward-deployed land defences of West Germany was the 4th Canadian Mechanized Brigade Group. They were based in the Central Front zone and were intended to act as a reserve for the US VII Corps or German II Corps. While the 4th CMBG was mostly a mechanized formation, with stoutinfantry of the Royal Canadian Regiment and the "Vandoos" trooping around in M113 APCs, the cutting edge were the Leopard C1s of the Royal Canadian Dragoons.


RCD FTW!!
The Canadian contingent was not a large force overall compared to the other NATO elements in 1980s Western Europe, but it was well-trained and would have given a solid performance if called on, I have no doubt.  As I have mentioned in other Cold-War-Gone-Hot postings, thank goodness (at so many levels) that this is all fictional, as several friends, including a few Fawcett Avenue Conscripts, served in and around these formations...


Leopard C1 troop - 1/100 models from "Armies Army"
In NATO reserve, the Canadians could expect to be waiting for a Soviet breakthrough, and be sent to block it. NATO commanders would count on them them to stop and hold these Warsaw Pact elements for 24, 48 hours or longer, while other NATO formations rallied and counter-attacked.  The Leopard C1s of the Royal Canadian Dragoons would have been key to these operational expectations. So for me any "Team Yankee" games with Canadians would start with getting models to represent the Leopard C1s.


Armies Army models - showing the lovely casting of the low-light TV system over the mantlet, and the FN MAG on the cupola
The Leopard 1 was a widely exported tank, and trying to make sense of all the countless small variations that seem to emerge on the different versions used by different nations (Canada, Belgium, Denmark, Australia, Italy, Brazil, and more) gives one a headache. And while I'm not much of a rivet-counter (or so I like to believe, at least), I still get bugged by little details, small things here and there that still stand out on even small model.  Get them right, and bang, it all "looks" right!  Get them wrong and it's...well, it's OK...but it just bugs me...

Leopard C1 in 1/100 scale from Plastic Soldier Company - the FN MAG on the cupola is from Peter Pig; the decals on this tank are 1/87 - and the Canadian flag on the front plate is my own useful identifier for tabletop purposes...I don't think they actually had a big marking on the front of the tanks like that...
In the case of the Leopard C1s, two such "little details" nagged at me.  One was the targeting system mounting on the main gun mantlet - a container for a low-light TV and other gadgetry designed to help the gunners engage targets in darkness. On the Bundeswehr Leopard 1s this is a box-shaped gadget, but on the Canadian C1s it is a sort-of rounded cage. Why? Well, the Canadians had a different camera/targeting system. The other "little detail" is the cupola MG.  On the Bundeswehr tanks this is an MG3 (a.k.a. MG42), but the Canadian Forces had a 7.62mm MG, I think it was the FN MAG, mounted up there.  Even in a very small scale like 1/100, the MG3 has such an iconic silhouette that the vehicle looks German.

Should either of these things really matter on a 1/100 scale model of a tank? Well, no...but...yes! What is wrong with me?  I'm such a DORK.

Another view of the PSC models...the targeting camera is not as detail as it is on the Armies Army model, but still great and well done to PSC for thinking of those sorts of "little things"...
The popularity of the period and scale sparked by the entry of a large player like Battlefront has inspired the creativity of some of the smaller figure companies to step up and offer more models. Plastic Soldier Company issued a box of plastic Leopard 1s that could be built as the "C1" variant used by the Canadian Forces. "Armies Army", another fringe-ish producer of cool 15mm figures did even more, producing, in late 2017, a full range of Canadian infantry, Leopard C1s, M113s, M150s (APCs with a TOW launcher) and even the Lynx recon tracks. WOW. So of course I ordered a bunch of everything...so here we go...naturally the Leopards were first under the brush...

There are nine tanks in the photos here - three are from the Plastic Soldier Company, and the balance are from Armies Army.  The Plastic Soldier Company models are a treat to assemble, and they have options for the little targeting camera on the mantlet to suit the Canadian variant, which is just great for a nutter like me! Only downside if the cupola MG is still the German MG3, and that is the only option on the sprue.  I worked around that by swapping in some FN MAGs from a pack of Peter Pig 1/100 IDF Centurion Shots that I haven't painted yet (long-abandoned Lebanon project - don't ask).


The Armies Army vehicles are a mix of resin and metal parts. I love that the Armies Army variant comes with all of the proper accessories - the FN MAG for the cupola, a well-sculpted thermal jacket on the main gun barrel, etc.  PLUS he sells you tons of stowage, something I will add more on later. But they are slightly trickier to assemble - you don't get the razor-sharp precision you do with the plastic kits from PSC. With the treads in particular there were a few challenges...but in all, the Armies Army effort is just so cool because it is so utterly complete - EVERYTHING you could want - well aligned to the mind of a wargaming nutter like me!


AND, major bonus, you can get DECALS! Yes, the little things that really finish off the models! The downside is that, other than the maple leaf on the turret, the decals are hard to see, as they are small and the black stencils don't show well on the green.  Or, they might show in the photos if I ever purchase a light box - but, if you ever see me buying one of those, you'll know I have finally painted every single figure and model I ever want to paint and have moved on to less important things...but anyway...


Ready to roll out against the Warsaw Pact, eh?
It's just as good that most of the symbols don't show up too much...the Canadian forces used a series of call signs, numbers, letters and symbols on their vehicles that would leave ancient Byzantine commanders asking "Are you sure? Seems a touch complicated..." Mostly I just wanted to be sure the Maple Leaf showed up on the tabletop - and it does!  One of the tanks you see here does have larger decals than the others - these are from a 1/87 scale decal sheet, while the rest are from Armies Army 1/100 decals.  I reason the one with the larger decals is just an extreme patriot of some sort, and I'll use it as a Squadron commander or something.

Keen to try any of these models yourself? I would say "go nuts" with either provider, but to further confuse things (so appropriate for a post about Leopard 1s and Canadians), Plastic Soldier Company appears to have acquired Armies Army...all involved are excellent folks to deal with, and it looks like PSC will sell the Armies Army range.  Should be good news long term, and you can take your pick of Leopard 1 models!

Furthermore, Battlefront itself has hinted at providing figures for Canadians later this year, part of a rules expansion to be called "Free Nations" or something similar...but if you are like me, and you don't like waiting, go visit PSC right now!

Anyway, these tanks joined Mike's established collection to receive a baptism of fire on the gaming table last night...and as newly-painted models...well, you know how that goes...stay tuned for a separate blog post about that...

Big thanks to Mike F for the inspiration, assistance with decals and sources of information on the 4th CMBG. Also want to give a shout-out to Stanley Martens and his similar efforts (check them out here) - very inspiring stuff Stanley, and your posts were very, very helpful! I have a few more models to finish to round out the Squadron, and from there it will be on to some Canadian infantry...stay tuned!

Monday, January 22, 2018

AHPC Submission Six - More Bundeswehr Armour (plus "Flight")

More Bundeswehr armour in 15mm to reinforce the NATO lines!
My 15mm Cold War armour efforts continue to have a lot of momentum. Once I started to tackle my unpainted collection of Bundeswehr armour in 1/100 scale from Battlefront, I felt more and more that I didn't want to stop until I got through almost all of the lot I had accumulated over the prior 18 months. And so, here is yet more Bundeswehr armour in 15mm.  The models are nearly all from Battlefront, with one exception, which you will see more on below.

As before, these are painted in my best approximation of the West German three-colour camouflage scheme.  Templates were used to apply the paint to these vehicles in depots, and so I tried my best to have the camouflage pattern on each vehicle to be generally similar. Let's take a look at some of the different AFVs in this batch.

Luchs wheeled armoured recon vehicles - 1/100 models from Battlefront

Up first are the Spähpanzer Luchs, 8-wheeled armoured reconvehicles.  As you can imagine, they are engineered for speed, moving rapidly about to keep an eye on the various movements of their Warsaw Pact opponents.

Certainly looks like a sporty ride...
In the event of a tussle with the enemy they carry a turret-mounted 20mm cannon, sufficient to deal with opposing recon elements they might encounter.  The vehicles are lightly armoured, however (as you might expect) and so will not last long against any direct fire from enemy tanks or missiles.

Well-executed mixed resin and metal kits from Battlefront

Many rules try to give players reasons to use recon-themed elements like this in their games, and "Team Yankee" is no exception, but I find the games we really like to play are ones where a battle develops, and given that the players have a birds' eye view of the forces on the table, it is very hard to make recon elements as important to wargamers as they are to actual commanders in the real battlefield. In a real conflict, vehicles like the Luchs would be providing essential information to panzer and panzer grenadier
commanders - info they would be very vulnerable without.  


On a wargame table, you hope light vehicles like these knock out something useful before they are hit by a 125mm tank round fired in anger by Soviet players who were unable to successfully target anything larger on the NATO side...

Despite these issues, I like how cool these models look, and it's fun to try and put together different kinds of forces to give some variety to the gaming scenarios we can set up.

A zug of Leopard 1 tanks - models from Battlefront
Up next we have some West German MBTs – these Leopard 1s.  By the time of the (thankfully) fictional battles envisioned by the game “Team Yankee”, the Leopard 1s had moved out of main frontline service, replaced by the heavier Leopard 2s. The Leopard 1s moved in heavy-support role for the scouting elements of the panzer and panzer grenadier formations instead (and I expect still equipped some reserve panzer battalions). 

Love the look of these German tanks! The Leopard 1 is another classic Cold War vehicle
The kits from Battlefront are a treat to work with - phew!
The Leopard 1 tanks are fast (you know, for tanks), and with a well-designed 105mm main gun, they can certainly dish out severe punishment to Warsaw Pact armour.  Plus, they just LOOK so cool – the main battle tank answer to a fine-looking German sports car! But their armour cannot be counted on to absorb the 125mm return fire of the Soviet side. The commanders and crews of these vehicles need to keep moving and be very careful when and how they engage the enemy.


So often NATO players are content to see their small number of scary tanks blast away, but they will need to be a little more clever when using vehicles like the Leopard 1.

A 15mm Leopard 1 from the Plastic Soldier Company - an excellent kit! Note, however, the crew are still from Battlefront, just to maintain consistency with the other West German vehicles

One of these models – to be used as a command vehicle - is from the new 15mm Leopard 1 box offered by the fine folks at Plastic Soldier Company.  There was a hiccup with the initial release of these models as the first wave of kits did not include a hatch for the driver (oops!). But they sorted all of that out in short order, and I can readily recommend you purchase them if this tank is something that interests you!

The other three are mixed resin and metal kits from Battlefront.  I’m pleased to say the quality here was very good.

While the Leopard 1 was no longer on the Bundeswehr frontlines, it was still a very common tank among NATO allies, where it continued to serve in a frontline role, including Canada! This is something I hope to have more about in later Challenge submissions…

Two more modern-day "big cats" - Leopard 2s on the prowl for Warsaw Pact targets

A commander popped out of the hatch to help make it easier to find the command tank on the table
And finally here are two more of the Leopard 2s…Battlefront sells these in packs of five models, so I thought I would finish these to join the other three I had painted for last week. As before, these are very, very fine plastic models from Battlefront…my only quibble is the very vulnerable connection for the cupola MG…hopefully they will last for a while…



Ready for gaming action in "Team Yankee"!
So that submission was another 10 vehicles in 15mm, which should hopefully net me
another 60 points toward my goal. 


I also completed a submission to the "flight" bonus round - recurring bi-weekly features of Curt's Analogue Hobbies Painting Challenge.  While my submission was not even close to being as cool as Byron's (which won the most votes - rightfully bloody so!), it's still helpful in terms of chipping away at the unpainted lead! It was a quad 20mm AA gun and crew from Battlefront.
Quad 20mm gun and crew in 15mm - models by Battlefront
Useful against the Red Air Force, or, increasingly as things got desperate in the East, against the Red Army as well...

This little crew will have some fun in WW2 games at some point soon, when the WW2 bug bites again...

That's it for now from the AHPC.  Stay tuned for more!

Wednesday, January 17, 2018

Fifth Painting Challenge Submission - Bundeswehr Armour in 15mm

Bundeswehr vehicles in 15mm from Battlefront, ready for "Team Yankee"

In the Analogue Hobbies Painting Challenge it was time to switch painting gears! After several submissions focused on my Franco-Prussian War project, the animal spirits which drive my brushwork were keen for something different, a familiar subject which I had not touched for some time.  I dug into my pile of shame (the large amount of figures and models which are assembled and primed but have not seen a paint brush for a year, or more!) and came across these vehicles.  As you will see in this blog, I love tanks, and I love gaming the "Cold-War-Gone-Hot", so here is an assortment of West German armour for the Bundeswehr in 15mm! The models are all 1/100 scale kits from Battlefront.


We play quite a bit of Battlefront's "Team Yankee".  The rules certainly have  warts, and playing this particular period in 15mm has issues, but man, is it FUN, with burning equipment all over the table by the end of the second turn.  Thank goodness these encounters are fictional!

I have large collection of Soviet models in this period and scale, and a much, much smaller NATO collection.  I wanted to do up NATO forces, but Dallas has already painted up a very nice collection of West German armour (see here, here, and here).  I also had a unique opportunity to score a few vehicles painted by the absolutely amazing Tacobat.  Furthermore you don't actually need many NATO tanks for a game of "Team Yankee".  So I settled for painting up the infantry only at the time, finished in late 2016, just prior to the start of AHPC VII.  I thought I would paint the armour to accompany them during the last edition of Curt's Challenge, but instead focused on other interests (mostly 30k) as we didn't really "need" the models in the group in order to "Team Yankee". My only nod to the Cold War in the last Challenge amounted to a single IFV painted in a theme round.


A further delay was a block in my mind that I would use an airbrush to paint these. Byron had helped me use an airbrush to prime them, and I told myself these would be the vehicles where I would finally overcome my airbrush issues and use it to paint them...but I still haven't cracked open my new airbrush.  I will someday but...that's another topic.  The point for this post is that these models have been sitting for over a year! Shame! Time to get them painted...and here you are:

Marder infantry carriers - three vehicles per panzer grenadier platoon
Leaving aside my airbrush issues, I stuck to my plain old paintbrush-brushes to apply my best approximation of the three-colour scheme used by the West Geman forces, and dove into painting up some tanks, my first ones in over a year! I dislike modern camouflage - the worst part is that use of templates would mean it should look broadly similar pattern-wise on each vehicle...tricky to do while painting freehand, but in the end, it turned out OK.


Very nice plastic kits from Battlefront - I hate plastic, and STILL like these very much!
This angle shows a bit more of the access for the grenadiers - ramp on the back and hatches on the top

Up first are the Marder infantry fighting vehicles, the troop carriers for my panzer grenadiers. Sleek and sci-fi-looking, the Marders are great (where the M113 is soooooo lame), and the plastic kits from Battlefront are a real treat - this from someone who absolutely despises plastic kits! That 20mm turret is super-menacing...there are enough Marders here to mount two platoons, plus a separate one for the company commander - so the core of my Bundeswehr panzer grenadier company is ready to roll.


The captain's ride...I left the flaps/bazooka skirts off this one to help make ID on the table easier - also popped a commander out of the hatch, something I like to do to help command vehicles stand out

Up next are Jaguar AT missile carriers.  The Jaguar is the final evolution of the tank-destroyer (don't those silhouettes look a little familiar to us WW2 gamers?), the big gun and associated systems are all gone, replaced with some more amour and the techo-arcana of a 1980s guided anti-tank missile system.  These vehicles provide a relatively armoured and stable, mobile platform for specialized AT purposes in support the panzer grenadiers.

Armoured missiles carriers for the Bundeswehr - Jaguars

Firing spooky missiles in a somewhat-safer armoured environment...you can see some of the gaps on the models caused by crummy quality control from Battlefront...

These models show that Battlefront still has many production weaknesses - these were mixed metal and resin, and the fit was very, very poor - some pretty big seams in spots, but hopefully paint and distance obscure them.  You will also see I used the wrong front plate (there was a slight variant between Jaguar 1 or 2) - this is thanks to an error in the instructions Battlefront includes with the kits - that's on me, though, they are always f***ing that stuff up, I should have double-checked online before I got out the glue...oh well.


Essential protection for any West German forces...the iconic Gepard flakpanzer
Continuing along there are two Gepard flakpanzers.  These are iconic Cold War weapon platforms, and in "Team Yankee" they play a key role in keeping the deadly Soviet helicopters and aircraft away from the panzer grenadiers. Dallas had suggested one night that I check out the firing sequence in this video...yikes!  I would think of somewhere else to fly too...they are incredibly effective in the 'Team Yankee' game, pretty much guaranteeing a kill on any air attackers, barring some terrible luck on the dice.


Big seam on the track with this model, but overall the quality on these was much better than the Jaguars
These are mixed resin and metal kits from Battlefront, but fortunately the quality was much higher than on the Jaguars.  The only tricky part was getting the gun barrels to attach in a straight way so they align with the base of the cannons, which are cast in resin on the turret - I didn't totally manage it, but didn't totally screw it up either...this is a standard I pretty much consistently strive for when it comes to model assembly :)

Keep watching the skies!

And of course, as a wargamer, I am always wanting to use these against ground targets.  Not many motor rifle companies will stand a chance against these guns...

And last, but not least, a platoon of deadly Leopard 2 tanks.  The penultimate main battle tank design, the Leopard 2 is an incredible machine, an ideal combination of every aspect of the modern battle tank.  Great mobility, armour and incredible firepower, these things can rip out the guts of a Soviet armoured manoeuvre in just one volley!  And they do that pretty consistently in our "Team Yankee" games - when I play at the Soviet side, it's a feeling of tremendous triumph when you knock one of these things out...

These beasts will be the mobile, hard-hitting fist of the panzer grenadier company.


A zug of deadly Leopard 2 panzers....
These tanks are also plastic models from Battlefront, and while the quality is excellent, the MG mount on the cupola is hilariously weak and they will break off before long.  As a nod to this, you get two MGs on the sprue, but still...wish Battlefront had through that through a little more...but overall, still a really, really great kit.


Once more a commander in the cupola is used to mark out the platoon command tank on the table
Very nice kits, although the MGs on the cupolas are a bit stupidly fiddly...

Love the deadly silhouette of this vehicle...

All that firepower!! As I said, thank goodness this conflict is just fictional...

And I can't resist some propaganda photos! Here are the vehicles together with the infantry painted in 2016.


The full panzer grenadier company, ready for action!
Now that they have  ride to take to battle, they really are "panzer" grenadiers
Infantry AA missile teams go along with the Gepards
These vehicles  added another 84 points to my tally. In terms of our Fawcett Avenue gaming, it was not so useful, as there are now a lot more West Germans on hand than we'll ever need for a game, but from a collection point of view it has been a lot of fun and I've loved painting up groups of 15mm AFVs again. Let's see how long this little Cold-War-Tank-Painting jag will last...

Thursday, February 23, 2017

Painting Challenge Theme Entry - "West"

Marder IFV and dismounts - 1/100 scale/15mm from Battlefront

For the fourth bonus theme round of Curt's Analogue Hobbies Painting Challenge the theme was "West".  I thought "West Germans" would do nicely for this submission.  Unfortunately the hobby logistics didn't come together so well prior to the deadline so the submission didn't have a lot to it - a single Marder IFV in 1/100 scale, a plastic kit from Battlefront.

Full marks to the West Germans for coolest-looking IFV in the period...man those Marders look sleek

I had been working on my own group of Bundeswehr forces for Battlefront's "Team Yankee" game, but finished only infantry, as a variety of logistical hiccups (no bases for the vehicles, no material for the bases, blah blah) have cropped up to slow and prevent any real progress.  Plus, as you can see elsewhere in this blog, Dallas has already assembled an excellent assortment of West German figures (and we have played several games with them already).  So the impetus for me to crank my own West Germans out became pretty low...

I like to have the MILAN teams dismounted, but you can model them on the vehicle if you prefer

Nonetheless, I got this one vehicle done! A platoon needs three of them, and the whole company will probably call for six or seven of them in total.  Sounds like something I will try and get to in the spring.  Byron has been showing me how to use an airbrush, and I hope to put that to work on some West German vehicles. Stay tuned for more on that at a later date...

As always, some incredible talents have submitted Theme entries.  Check them out here.  A special mention of some continued awesome work by Byron, see here.  With theme entries, you can vote for your favourites...just saying...

***

If you want to try "Team Yankee" and you live in or near Winnipeg, be sure to come out to the "Legions Maxximus" gaming and hobby event on March 17th and 18th.  We will be putting on a "Team Yankee" demonstration game pitting the Bundeswehr and British allies against the rising Red Tides! "Team Yankee" is a fun, easy-to-play tabletop game set in the (thankfully fictional) cold-war-gone-hot of 1985. We really enjoy it, and we think you will too.  Burning tanks everywhere by the second turn! Hope to see you there!

Wednesday, December 21, 2016

Battle Report - Chain of Command - Burning Tanks to Keep You Warm


It's cold outside, so warm yourself with this burning Panther, knocked out in "Chain of Command" action...note the pile of shock markers in the top left, marking the last known location of a Russian infantry section...

Winter has returned again to the Canadian prairies.  Winnipeg was hit a few weeks ago with its first snow storm of the season - relatively late in the year by local standards, but the 20cms of snow and winds socked us in nicely and we are now settling in for the long siege that is winter in the city.  Inspired by the snow, I wanted to stage a "Chain of Command" game set in the late-war winter on the Eastern Front.  I broke out the snow mat, and Dallas kindly supplemented this with his great assortment of snow trees. Ready to go!

We played in 15mm, and the scenario was number three from the rule book - "Attack & Defend".  While we did not specify a location or particular battle, a circumstance in the winter of 1944 on the Eastern Front with a group of Germans trying to fight their way back to the lines was not too hard to imagine.  So for this game the Russians would be the defenders while the Germans would be the attackers.

Some recent adds to the collection - IS-2s in roughly-winterized looks

Some of the German forces in the pre-game...
Dallas played the Soviet side.  His forces included an infantry platoon and two beastly IS-2 tanks.  Byron played the Germans, featuring an infantry platoon and a pair of menacing Panthers for backup.

Preparing for the patrol phase - the Russian defensive zone is marked off on the left side of the 6' x 4' table

After the Patrol Phase, the shooting got underway, with the scrap taking shape in the centre of the table.  Dallas managed to move two Russian squads into excellent position against one of the German squads, eventually wiping it out.  Meanwhile, the armoured elements for both sides entered the table and did their best to target some enemy infantry, although they found the "targeting" part to be difficult.

Russian section in position, ready to defend against the fascist vipers!

Even as the German infantry platoon received heavy punishment in the centre, the MG42s managed to dish out a pile of return abuse, and the arrival of another German squad turned the tables somewhat against the Russian infantry. One of the Russian squads broke - only to be cut to pieces by the MGs of one of the German Panthers.

German section takes up a covered position near the road

Looking to get a decisive finish, Dallas moved one of his IS-2s along the flanks and zeroed in on Byron's Panthers.  The move was a success, as Dallas scored a kill and the heavy 122mm shell blew one of the Panthers to pieces.  Meanwhile, Byron was starting to run low on infantry...the morale counters on both sides were slowly ticking downwards...

Russian foot sloggers make a dash toward the woods and new firing position
German infantry in action - this section would soon be wiped out...

Russian infantry squad in action - before MG42s drove them back, and Panthers cut them down

In the centre of the table, the bloody action continued.  Byron got the balance of a remaining squad into action against Dallas' sole remaining squad.   These brave Russians were caught out in the road, with no cover from the rending effects of an MG42...the toll was grim.  Meanwhile, Byron's remaining Panther took revenge on the flanking IS-2, blasting it to pieces with a direct hit from its 75mm gun.

German section takes up a position near a wood-line...

Russian and German infantry sections trade fire, while in the background the German Panthers struggle to target the Russian infantry
No fence will stop an IS-2...but trying to target that infantry in cover is sure tricky!

With the loss of one of the IS-2s, Dallas' morale counter ticked to zero, and the Russians were broken - but only just. It was a close fought game which could have gone either way, and with the unique activation system in "Chain of Command", you can never be sure.  Byron's morale counter was very low - at 2 or 3, if I recall - and the "victory" was a rough one at best, with the loss of one Panther and a significant chunk of the infantry platoon.  Very "Eastern Front", in my view...

Byron's remaining Panther gets revenge, and drives the Soviet morale to the breaking point; the burning tanks will keep everyone warm...

"Chain of Command" is a fantastic set of rules, one of the best out there.  The patrol phase still gives me a headache each time, but overall it offers a subtlety and unique ebb and flow to the action that I find compelling and engaging.   I particularly enjoy playing in 15mm, as the size of the figures and models meshes well with the "look" of the engagement ranges on the table.

This scenario could have been organized in a different fashion with the same models by using "Big Chain of Command" and parsing the armoured vehicles out to be their own platoons.  The tanks would have "done" a lot more, as they would have been able to use their own dice pools to activate. I think that would probably have been a bit too much for two players to keep track of, however, so we kept it at one dice pool per side. I also enjoy how the limitations on the command dice therefore make it a challenge for the players - sure, activate your armour, but maybe that comes at the expense of getting your infantry into a better position?

A big thanks to Dallas and Byron for playing.  Looking at the table still gives me the winter chills - hope we can get some more winter WW2 gaming in while we sit out the f@@%ing polar vortex this season.